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* [PATCH V3] md: move bitmap_destroy before __md_stop
@ 2017-03-08  2:31 Guoqing Jiang
  2017-03-09 18:24 ` Shaohua Li
  0 siblings, 1 reply; 6+ messages in thread
From: Guoqing Jiang @ 2017-03-08  2:31 UTC (permalink / raw)
  To: linux-raid; +Cc: neilb, shli, Guoqing Jiang

Since we have switched to sync way to handle METADATA_UPDATED
msg for md-cluster, then process_metadata_update is depended
on mddev->thread->wqueue.

With the new change, clustered raid could possible hang if
array received a METADATA_UPDATED msg after array unregistered
mddev->thread, so we need to stop clustered raid (bitmap_destroy
	 -> bitmap_free -> md_cluster_stop) earlier than unregister
thread (mddev_detach -> md_unregister_thread).

And this change should be safe for non-clustered raid since
all writes are stopped before the destroy. Also in md_run,
we activate the personality (pers->run()) before activating
the bitmap (bitmap_create()). So it is pleasingly symmetric
to stop the bitmap (bitmap_destroy()) before stopping the
personality (__md_stop() calls pers->free()).

But we don't want to break the codes for waiting behind IO as
Shaohua mentioned, so move those codes from mddev_detach to
bitmap_destroy. Since we already check bitmap at the beginning
of bitmap_destroy, just wait for behind_writes to be zero if
it existed.

Signed-off-by: Guoqing Jiang <gqjiang@suse.com>
---
This version move waiting behind IO codes into bitmap_destroy
so we can safely call bitmap_destroy before __md_stop now.

 drivers/md/bitmap.c |  9 +++++++++
 drivers/md/md.c     | 13 ++-----------
 2 files changed, 11 insertions(+), 11 deletions(-)

diff --git a/drivers/md/bitmap.c b/drivers/md/bitmap.c
index b6fa55a3cff8..89a35bc092dd 100644
--- a/drivers/md/bitmap.c
+++ b/drivers/md/bitmap.c
@@ -1771,6 +1771,15 @@ void bitmap_destroy(struct mddev *mddev)
 	if (!bitmap) /* there was no bitmap */
 		return;
 
+	/* wait for behind writes to complete */
+	if (atomic_read(&bitmap->behind_writes) > 0) {
+		printk(KERN_INFO "md:%s: behind writes in progress - waiting to stop.\n",
+		       mdname(mddev));
+		/* need to kick something here to make sure I/O goes? */
+		wait_event(bitmap->behind_wait,
+			   atomic_read(&bitmap->behind_writes) == 0);
+	}
+
 	mutex_lock(&mddev->bitmap_info.mutex);
 	spin_lock(&mddev->lock);
 	mddev->bitmap = NULL; /* disconnect from the md device */
diff --git a/drivers/md/md.c b/drivers/md/md.c
index 79a99a1c9ce7..b63ab4f33892 100644
--- a/drivers/md/md.c
+++ b/drivers/md/md.c
@@ -5534,15 +5534,6 @@ EXPORT_SYMBOL_GPL(md_stop_writes);
 
 static void mddev_detach(struct mddev *mddev)
 {
-	struct bitmap *bitmap = mddev->bitmap;
-	/* wait for behind writes to complete */
-	if (bitmap && atomic_read(&bitmap->behind_writes) > 0) {
-		pr_debug("md:%s: behind writes in progress - waiting to stop.\n",
-			 mdname(mddev));
-		/* need to kick something here to make sure I/O goes? */
-		wait_event(bitmap->behind_wait,
-			   atomic_read(&bitmap->behind_writes) == 0);
-	}
 	if (mddev->pers && mddev->pers->quiesce) {
 		mddev->pers->quiesce(mddev, 1);
 		mddev->pers->quiesce(mddev, 0);
@@ -5574,8 +5565,8 @@ void md_stop(struct mddev *mddev)
 	/* stop the array and free an attached data structures.
 	 * This is called from dm-raid
 	 */
-	__md_stop(mddev);
 	bitmap_destroy(mddev);
+	__md_stop(mddev);
 	if (mddev->bio_set)
 		bioset_free(mddev->bio_set);
 }
@@ -5688,6 +5679,7 @@ static int do_md_stop(struct mddev *mddev, int mode,
 			set_disk_ro(disk, 0);
 
 		__md_stop_writes(mddev);
+		bitmap_destroy(mddev);
 		__md_stop(mddev);
 		mddev->queue->backing_dev_info->congested_fn = NULL;
 
@@ -5713,7 +5705,6 @@ static int do_md_stop(struct mddev *mddev, int mode,
 	if (mode == 0) {
 		pr_info("md: %s stopped.\n", mdname(mddev));
 
-		bitmap_destroy(mddev);
 		if (mddev->bitmap_info.file) {
 			struct file *f = mddev->bitmap_info.file;
 			spin_lock(&mddev->lock);
-- 
2.6.2


^ permalink raw reply related	[flat|nested] 6+ messages in thread

* Re: [PATCH V3] md: move bitmap_destroy before __md_stop
  2017-03-08  2:31 [PATCH V3] md: move bitmap_destroy before __md_stop Guoqing Jiang
@ 2017-03-09 18:24 ` Shaohua Li
  2017-03-10  0:51   ` NeilBrown
  2017-03-10  2:51   ` Guoqing Jiang
  0 siblings, 2 replies; 6+ messages in thread
From: Shaohua Li @ 2017-03-09 18:24 UTC (permalink / raw)
  To: Guoqing Jiang; +Cc: linux-raid, neilb, shli

On Wed, Mar 08, 2017 at 10:31:32AM +0800, Guoqing Jiang wrote:
> Since we have switched to sync way to handle METADATA_UPDATED
> msg for md-cluster, then process_metadata_update is depended
> on mddev->thread->wqueue.
> 
> With the new change, clustered raid could possible hang if
> array received a METADATA_UPDATED msg after array unregistered
> mddev->thread, so we need to stop clustered raid (bitmap_destroy
> 	 -> bitmap_free -> md_cluster_stop) earlier than unregister
> thread (mddev_detach -> md_unregister_thread).
> 
> And this change should be safe for non-clustered raid since
> all writes are stopped before the destroy. Also in md_run,
> we activate the personality (pers->run()) before activating
> the bitmap (bitmap_create()). So it is pleasingly symmetric
> to stop the bitmap (bitmap_destroy()) before stopping the
> personality (__md_stop() calls pers->free()).
> 
> But we don't want to break the codes for waiting behind IO as
> Shaohua mentioned, so move those codes from mddev_detach to
> bitmap_destroy. Since we already check bitmap at the beginning
> of bitmap_destroy, just wait for behind_writes to be zero if
> it existed.
> 
> Signed-off-by: Guoqing Jiang <gqjiang@suse.com>
> ---
> This version move waiting behind IO codes into bitmap_destroy
> so we can safely call bitmap_destroy before __md_stop now.
> 
>  drivers/md/bitmap.c |  9 +++++++++
>  drivers/md/md.c     | 13 ++-----------
>  2 files changed, 11 insertions(+), 11 deletions(-)
> 
> diff --git a/drivers/md/bitmap.c b/drivers/md/bitmap.c
> index b6fa55a3cff8..89a35bc092dd 100644
> --- a/drivers/md/bitmap.c
> +++ b/drivers/md/bitmap.c
> @@ -1771,6 +1771,15 @@ void bitmap_destroy(struct mddev *mddev)
>  	if (!bitmap) /* there was no bitmap */
>  		return;
>  
> +	/* wait for behind writes to complete */
> +	if (atomic_read(&bitmap->behind_writes) > 0) {
> +		printk(KERN_INFO "md:%s: behind writes in progress - waiting to stop.\n",
> +		       mdname(mddev));
> +		/* need to kick something here to make sure I/O goes? */
> +		wait_event(bitmap->behind_wait,
> +			   atomic_read(&bitmap->behind_writes) == 0);
> +	}
> +
>  	mutex_lock(&mddev->bitmap_info.mutex);
>  	spin_lock(&mddev->lock);
>  	mddev->bitmap = NULL; /* disconnect from the md device */
> diff --git a/drivers/md/md.c b/drivers/md/md.c
> index 79a99a1c9ce7..b63ab4f33892 100644
> --- a/drivers/md/md.c
> +++ b/drivers/md/md.c
> @@ -5534,15 +5534,6 @@ EXPORT_SYMBOL_GPL(md_stop_writes);
>  
>  static void mddev_detach(struct mddev *mddev)
>  {
> -	struct bitmap *bitmap = mddev->bitmap;
> -	/* wait for behind writes to complete */
> -	if (bitmap && atomic_read(&bitmap->behind_writes) > 0) {
> -		pr_debug("md:%s: behind writes in progress - waiting to stop.\n",
> -			 mdname(mddev));
> -		/* need to kick something here to make sure I/O goes? */
> -		wait_event(bitmap->behind_wait,
> -			   atomic_read(&bitmap->behind_writes) == 0);
> -	}

I think it's ok to add this part into bitmap_destroy, as we need to call
bitmap_destroy before mddev_detach. Look at the usage of mddev_detach, at in
one place (level_store()), we wait for the IO without bitmap_destroy. I think
we should keep this part code in mddev_detach. Maybe create a small function,
let both mddev_detach and bitmap_destroy call it.

>  	if (mddev->pers && mddev->pers->quiesce) {
>  		mddev->pers->quiesce(mddev, 1);
>  		mddev->pers->quiesce(mddev, 0);
> @@ -5574,8 +5565,8 @@ void md_stop(struct mddev *mddev)
>  	/* stop the array and free an attached data structures.
>  	 * This is called from dm-raid
>  	 */
> -	__md_stop(mddev);
>  	bitmap_destroy(mddev);
> +	__md_stop(mddev);

since we now always do bitmap_destroy and follow __md_stop, maybe move
bitmap_destroy to very begining of __md_stop

Thanks,
Shaohua

^ permalink raw reply	[flat|nested] 6+ messages in thread

* Re: [PATCH V3] md: move bitmap_destroy before __md_stop
  2017-03-09 18:24 ` Shaohua Li
@ 2017-03-10  0:51   ` NeilBrown
  2017-03-10  1:06     ` Shaohua Li
  2017-03-10  2:51   ` Guoqing Jiang
  1 sibling, 1 reply; 6+ messages in thread
From: NeilBrown @ 2017-03-10  0:51 UTC (permalink / raw)
  To: Shaohua Li, Guoqing Jiang; +Cc: linux-raid, shli

[-- Attachment #1: Type: text/plain, Size: 4288 bytes --]

On Thu, Mar 09 2017, Shaohua Li wrote:

> On Wed, Mar 08, 2017 at 10:31:32AM +0800, Guoqing Jiang wrote:
>> Since we have switched to sync way to handle METADATA_UPDATED
>> msg for md-cluster, then process_metadata_update is depended
>> on mddev->thread->wqueue.
>> 
>> With the new change, clustered raid could possible hang if
>> array received a METADATA_UPDATED msg after array unregistered
>> mddev->thread, so we need to stop clustered raid (bitmap_destroy
>> 	 -> bitmap_free -> md_cluster_stop) earlier than unregister
>> thread (mddev_detach -> md_unregister_thread).
>> 
>> And this change should be safe for non-clustered raid since
>> all writes are stopped before the destroy. Also in md_run,
>> we activate the personality (pers->run()) before activating
>> the bitmap (bitmap_create()). So it is pleasingly symmetric
>> to stop the bitmap (bitmap_destroy()) before stopping the
>> personality (__md_stop() calls pers->free()).
>> 
>> But we don't want to break the codes for waiting behind IO as
>> Shaohua mentioned, so move those codes from mddev_detach to
>> bitmap_destroy. Since we already check bitmap at the beginning
>> of bitmap_destroy, just wait for behind_writes to be zero if
>> it existed.
>> 
>> Signed-off-by: Guoqing Jiang <gqjiang@suse.com>
>> ---
>> This version move waiting behind IO codes into bitmap_destroy
>> so we can safely call bitmap_destroy before __md_stop now.
>> 
>>  drivers/md/bitmap.c |  9 +++++++++
>>  drivers/md/md.c     | 13 ++-----------
>>  2 files changed, 11 insertions(+), 11 deletions(-)
>> 
>> diff --git a/drivers/md/bitmap.c b/drivers/md/bitmap.c
>> index b6fa55a3cff8..89a35bc092dd 100644
>> --- a/drivers/md/bitmap.c
>> +++ b/drivers/md/bitmap.c
>> @@ -1771,6 +1771,15 @@ void bitmap_destroy(struct mddev *mddev)
>>  	if (!bitmap) /* there was no bitmap */
>>  		return;
>>  
>> +	/* wait for behind writes to complete */
>> +	if (atomic_read(&bitmap->behind_writes) > 0) {
>> +		printk(KERN_INFO "md:%s: behind writes in progress - waiting to stop.\n",
>> +		       mdname(mddev));
>> +		/* need to kick something here to make sure I/O goes? */
>> +		wait_event(bitmap->behind_wait,
>> +			   atomic_read(&bitmap->behind_writes) == 0);
>> +	}
>> +
>>  	mutex_lock(&mddev->bitmap_info.mutex);
>>  	spin_lock(&mddev->lock);
>>  	mddev->bitmap = NULL; /* disconnect from the md device */
>> diff --git a/drivers/md/md.c b/drivers/md/md.c
>> index 79a99a1c9ce7..b63ab4f33892 100644
>> --- a/drivers/md/md.c
>> +++ b/drivers/md/md.c
>> @@ -5534,15 +5534,6 @@ EXPORT_SYMBOL_GPL(md_stop_writes);
>>  
>>  static void mddev_detach(struct mddev *mddev)
>>  {
>> -	struct bitmap *bitmap = mddev->bitmap;
>> -	/* wait for behind writes to complete */
>> -	if (bitmap && atomic_read(&bitmap->behind_writes) > 0) {
>> -		pr_debug("md:%s: behind writes in progress - waiting to stop.\n",
>> -			 mdname(mddev));
>> -		/* need to kick something here to make sure I/O goes? */
>> -		wait_event(bitmap->behind_wait,
>> -			   atomic_read(&bitmap->behind_writes) == 0);
>> -	}
>
> I think it's ok to add this part into bitmap_destroy, as we need to call
> bitmap_destroy before mddev_detach. Look at the usage of mddev_detach, at in
> one place (level_store()), we wait for the IO without bitmap_destroy. I think
> we should keep this part code in mddev_detach. Maybe create a small function,
> let both mddev_detach and bitmap_destroy call it.

I don't think level_store() needs to explicitly wait for behind io.
It calls mddev_suspend(), which calls the ->quiesce function in the
personality, which is responsible for waiting for all pending IO,
including behind.  raid1.c does this correctly.


>
>>  	if (mddev->pers && mddev->pers->quiesce) {
>>  		mddev->pers->quiesce(mddev, 1);
>>  		mddev->pers->quiesce(mddev, 0);
>> @@ -5574,8 +5565,8 @@ void md_stop(struct mddev *mddev)
>>  	/* stop the array and free an attached data structures.
>>  	 * This is called from dm-raid
>>  	 */
>> -	__md_stop(mddev);
>>  	bitmap_destroy(mddev);
>> +	__md_stop(mddev);
>
> since we now always do bitmap_destroy and follow __md_stop, maybe move
> bitmap_destroy to very begining of __md_stop

That sounds like a good idea.

Thanks,
NeilBrown

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^ permalink raw reply	[flat|nested] 6+ messages in thread

* Re: [PATCH V3] md: move bitmap_destroy before __md_stop
  2017-03-10  0:51   ` NeilBrown
@ 2017-03-10  1:06     ` Shaohua Li
  2017-03-10  2:12       ` NeilBrown
  0 siblings, 1 reply; 6+ messages in thread
From: Shaohua Li @ 2017-03-10  1:06 UTC (permalink / raw)
  To: NeilBrown; +Cc: Guoqing Jiang, linux-raid, shli

On Fri, Mar 10, 2017 at 11:51:09AM +1100, Neil Brown wrote:
> On Thu, Mar 09 2017, Shaohua Li wrote:
> 
> > On Wed, Mar 08, 2017 at 10:31:32AM +0800, Guoqing Jiang wrote:
> >> Since we have switched to sync way to handle METADATA_UPDATED
> >> msg for md-cluster, then process_metadata_update is depended
> >> on mddev->thread->wqueue.
> >> 
> >> With the new change, clustered raid could possible hang if
> >> array received a METADATA_UPDATED msg after array unregistered
> >> mddev->thread, so we need to stop clustered raid (bitmap_destroy
> >> 	 -> bitmap_free -> md_cluster_stop) earlier than unregister
> >> thread (mddev_detach -> md_unregister_thread).
> >> 
> >> And this change should be safe for non-clustered raid since
> >> all writes are stopped before the destroy. Also in md_run,
> >> we activate the personality (pers->run()) before activating
> >> the bitmap (bitmap_create()). So it is pleasingly symmetric
> >> to stop the bitmap (bitmap_destroy()) before stopping the
> >> personality (__md_stop() calls pers->free()).
> >> 
> >> But we don't want to break the codes for waiting behind IO as
> >> Shaohua mentioned, so move those codes from mddev_detach to
> >> bitmap_destroy. Since we already check bitmap at the beginning
> >> of bitmap_destroy, just wait for behind_writes to be zero if
> >> it existed.
> >> 
> >> Signed-off-by: Guoqing Jiang <gqjiang@suse.com>
> >> ---
> >> This version move waiting behind IO codes into bitmap_destroy
> >> so we can safely call bitmap_destroy before __md_stop now.
> >> 
> >>  drivers/md/bitmap.c |  9 +++++++++
> >>  drivers/md/md.c     | 13 ++-----------
> >>  2 files changed, 11 insertions(+), 11 deletions(-)
> >> 
> >> diff --git a/drivers/md/bitmap.c b/drivers/md/bitmap.c
> >> index b6fa55a3cff8..89a35bc092dd 100644
> >> --- a/drivers/md/bitmap.c
> >> +++ b/drivers/md/bitmap.c
> >> @@ -1771,6 +1771,15 @@ void bitmap_destroy(struct mddev *mddev)
> >>  	if (!bitmap) /* there was no bitmap */
> >>  		return;
> >>  
> >> +	/* wait for behind writes to complete */
> >> +	if (atomic_read(&bitmap->behind_writes) > 0) {
> >> +		printk(KERN_INFO "md:%s: behind writes in progress - waiting to stop.\n",
> >> +		       mdname(mddev));
> >> +		/* need to kick something here to make sure I/O goes? */
> >> +		wait_event(bitmap->behind_wait,
> >> +			   atomic_read(&bitmap->behind_writes) == 0);
> >> +	}
> >> +
> >>  	mutex_lock(&mddev->bitmap_info.mutex);
> >>  	spin_lock(&mddev->lock);
> >>  	mddev->bitmap = NULL; /* disconnect from the md device */
> >> diff --git a/drivers/md/md.c b/drivers/md/md.c
> >> index 79a99a1c9ce7..b63ab4f33892 100644
> >> --- a/drivers/md/md.c
> >> +++ b/drivers/md/md.c
> >> @@ -5534,15 +5534,6 @@ EXPORT_SYMBOL_GPL(md_stop_writes);
> >>  
> >>  static void mddev_detach(struct mddev *mddev)
> >>  {
> >> -	struct bitmap *bitmap = mddev->bitmap;
> >> -	/* wait for behind writes to complete */
> >> -	if (bitmap && atomic_read(&bitmap->behind_writes) > 0) {
> >> -		pr_debug("md:%s: behind writes in progress - waiting to stop.\n",
> >> -			 mdname(mddev));
> >> -		/* need to kick something here to make sure I/O goes? */
> >> -		wait_event(bitmap->behind_wait,
> >> -			   atomic_read(&bitmap->behind_writes) == 0);
> >> -	}
> >
> > I think it's ok to add this part into bitmap_destroy, as we need to call
> > bitmap_destroy before mddev_detach. Look at the usage of mddev_detach, at in
> > one place (level_store()), we wait for the IO without bitmap_destroy. I think
> > we should keep this part code in mddev_detach. Maybe create a small function,
> > let both mddev_detach and bitmap_destroy call it.
> 
> I don't think level_store() needs to explicitly wait for behind io.
> It calls mddev_suspend(), which calls the ->quiesce function in the
> personality, which is responsible for waiting for all pending IO,
> including behind.  raid1.c does this correctly.

Can you elaborate Where >quiesce waits for behind IO in raid1? It's not
obvious. It really should though.

Thanks,
Shaohua

^ permalink raw reply	[flat|nested] 6+ messages in thread

* Re: [PATCH V3] md: move bitmap_destroy before __md_stop
  2017-03-10  1:06     ` Shaohua Li
@ 2017-03-10  2:12       ` NeilBrown
  0 siblings, 0 replies; 6+ messages in thread
From: NeilBrown @ 2017-03-10  2:12 UTC (permalink / raw)
  To: Shaohua Li; +Cc: Guoqing Jiang, linux-raid, shli

[-- Attachment #1: Type: text/plain, Size: 1452 bytes --]

On Thu, Mar 09 2017, Shaohua Li wrote:

> On Fri, Mar 10, 2017 at 11:51:09AM +1100, Neil Brown wrote:
>> On Thu, Mar 09 2017, Shaohua Li wrote:
....
>> > I think it's ok to add this part into bitmap_destroy, as we need to call
>> > bitmap_destroy before mddev_detach. Look at the usage of mddev_detach, at in
>> > one place (level_store()), we wait for the IO without bitmap_destroy. I think
>> > we should keep this part code in mddev_detach. Maybe create a small function,
>> > let both mddev_detach and bitmap_destroy call it.
>> 
>> I don't think level_store() needs to explicitly wait for behind io.
>> It calls mddev_suspend(), which calls the ->quiesce function in the
>> personality, which is responsible for waiting for all pending IO,
>> including behind.  raid1.c does this correctly.
>
> Can you elaborate Where >quiesce waits for behind IO in raid1? It's not
> obvious. It really should though.

Ahh - you are correct.
allow_barrier() is called by call_bio_endio(), which can be called
before behind-writes complete.

My bi_phys_segments series actually fixed that, by counting every write
request in nr_pending so that nr_pending wouldn't drop to zero until all
the writes had completed.

We should probably come up with a simple fix for -stable.

Unfortunately it doesn't look at all easy.
I'll revisit my bi_phys_segments series next week and try to sort out
the best way to fix this issue.

NeilBrown

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^ permalink raw reply	[flat|nested] 6+ messages in thread

* Re: [PATCH V3] md: move bitmap_destroy before __md_stop
  2017-03-09 18:24 ` Shaohua Li
  2017-03-10  0:51   ` NeilBrown
@ 2017-03-10  2:51   ` Guoqing Jiang
  1 sibling, 0 replies; 6+ messages in thread
From: Guoqing Jiang @ 2017-03-10  2:51 UTC (permalink / raw)
  To: Shaohua Li; +Cc: linux-raid, neilb, shli



On 03/10/2017 02:24 AM, Shaohua Li wrote:
> On Wed, Mar 08, 2017 at 10:31:32AM +0800, Guoqing Jiang wrote:
>> Since we have switched to sync way to handle METADATA_UPDATED
>> msg for md-cluster, then process_metadata_update is depended
>> on mddev->thread->wqueue.
>>
>> With the new change, clustered raid could possible hang if
>> array received a METADATA_UPDATED msg after array unregistered
>> mddev->thread, so we need to stop clustered raid (bitmap_destroy
>> 	 -> bitmap_free -> md_cluster_stop) earlier than unregister
>> thread (mddev_detach -> md_unregister_thread).
>>
>> And this change should be safe for non-clustered raid since
>> all writes are stopped before the destroy. Also in md_run,
>> we activate the personality (pers->run()) before activating
>> the bitmap (bitmap_create()). So it is pleasingly symmetric
>> to stop the bitmap (bitmap_destroy()) before stopping the
>> personality (__md_stop() calls pers->free()).
>>
>> But we don't want to break the codes for waiting behind IO as
>> Shaohua mentioned, so move those codes from mddev_detach to
>> bitmap_destroy. Since we already check bitmap at the beginning
>> of bitmap_destroy, just wait for behind_writes to be zero if
>> it existed.
>>
>> Signed-off-by: Guoqing Jiang <gqjiang@suse.com>
>> ---
>> This version move waiting behind IO codes into bitmap_destroy
>> so we can safely call bitmap_destroy before __md_stop now.
>>
>>   drivers/md/bitmap.c |  9 +++++++++
>>   drivers/md/md.c     | 13 ++-----------
>>   2 files changed, 11 insertions(+), 11 deletions(-)
>>
>> diff --git a/drivers/md/bitmap.c b/drivers/md/bitmap.c
>> index b6fa55a3cff8..89a35bc092dd 100644
>> --- a/drivers/md/bitmap.c
>> +++ b/drivers/md/bitmap.c
>> @@ -1771,6 +1771,15 @@ void bitmap_destroy(struct mddev *mddev)
>>   	if (!bitmap) /* there was no bitmap */
>>   		return;
>>   
>> +	/* wait for behind writes to complete */
>> +	if (atomic_read(&bitmap->behind_writes) > 0) {
>> +		printk(KERN_INFO "md:%s: behind writes in progress - waiting to stop.\n",
>> +		       mdname(mddev));
>> +		/* need to kick something here to make sure I/O goes? */
>> +		wait_event(bitmap->behind_wait,
>> +			   atomic_read(&bitmap->behind_writes) == 0);
>> +	}
>> +
>>   	mutex_lock(&mddev->bitmap_info.mutex);
>>   	spin_lock(&mddev->lock);
>>   	mddev->bitmap = NULL; /* disconnect from the md device */
>> diff --git a/drivers/md/md.c b/drivers/md/md.c
>> index 79a99a1c9ce7..b63ab4f33892 100644
>> --- a/drivers/md/md.c
>> +++ b/drivers/md/md.c
>> @@ -5534,15 +5534,6 @@ EXPORT_SYMBOL_GPL(md_stop_writes);
>>   
>>   static void mddev_detach(struct mddev *mddev)
>>   {
>> -	struct bitmap *bitmap = mddev->bitmap;
>> -	/* wait for behind writes to complete */
>> -	if (bitmap && atomic_read(&bitmap->behind_writes) > 0) {
>> -		pr_debug("md:%s: behind writes in progress - waiting to stop.\n",
>> -			 mdname(mddev));
>> -		/* need to kick something here to make sure I/O goes? */
>> -		wait_event(bitmap->behind_wait,
>> -			   atomic_read(&bitmap->behind_writes) == 0);
>> -	}
> I think it's ok to add this part into bitmap_destroy, as we need to call
> bitmap_destroy before mddev_detach. Look at the usage of mddev_detach, at in
> one place (level_store()), we wait for the IO without bitmap_destroy. I think
> we should keep this part code in mddev_detach. Maybe create a small function,
> let both mddev_detach and bitmap_destroy call it.

Thanks, I will add bitmap_wait_behind_writes for it, then call the func
in both mddev_detach and bitmap_destroy.

>
>>   	if (mddev->pers && mddev->pers->quiesce) {
>>   		mddev->pers->quiesce(mddev, 1);
>>   		mddev->pers->quiesce(mddev, 0);
>> @@ -5574,8 +5565,8 @@ void md_stop(struct mddev *mddev)
>>   	/* stop the array and free an attached data structures.
>>   	 * This is called from dm-raid
>>   	 */
>> -	__md_stop(mddev);
>>   	bitmap_destroy(mddev);
>> +	__md_stop(mddev);
> since we now always do bitmap_destroy and follow __md_stop, maybe move
> bitmap_destroy to very begining of __md_stop

Ok, will do it in next version.

Thanks,
Guoqing

^ permalink raw reply	[flat|nested] 6+ messages in thread

end of thread, other threads:[~2017-03-10  2:51 UTC | newest]

Thread overview: 6+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2017-03-08  2:31 [PATCH V3] md: move bitmap_destroy before __md_stop Guoqing Jiang
2017-03-09 18:24 ` Shaohua Li
2017-03-10  0:51   ` NeilBrown
2017-03-10  1:06     ` Shaohua Li
2017-03-10  2:12       ` NeilBrown
2017-03-10  2:51   ` Guoqing Jiang

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