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From: Michael Tokarev <mjt@tls.msk.ru>
To: Paul Clements <paul.clements@steeleye.com>
Cc: Neil Brown <neilb@suse.de>, linux-raid@vger.kernel.org
Subject: Re: [BUG/PATCH] md bitmap broken on big endian machines
Date: Fri, 29 Sep 2006 11:03:11 +0400	[thread overview]
Message-ID: <451CC52F.9080400@tls.msk.ru> (raw)
In-Reply-To: <451C6D64.5050807@steeleye.com>

Paul Clements wrote:
> Michael Tokarev wrote:
>> Neil Brown wrote:
> 
>>> ffs is closer, but takes an 'int' and we have a 'unsigned long'.
>>> So use ffz(~X) to convert a chunksize into a chunkshift.
>>
>> So we don't use ffs(int) for an unsigned value because of int vs
>> unsigned int, but we use ffz() with negated UNSIGNED.  Looks even
>> more broken to me, even if it happens to work correctly... ;)
> 
> No, it doesn't matter about the signedness, these are just bit
> operations. The problem is the size (int vs. long), even though in
> practice it's very unlikely you'd ever have a bitmap chunk size that
> exceeded 32 bits. But it's better to be correct and not have to worry
> about it.

I understand the point, in the first place (I didn't mentioned long
vs int above, however).  The thing is: when reading the code, it looks
just plain wrong.  Esp. since function prototypes aren't here, but for
those ffs(), ffz() etc they're hidden somewhere in include/asm/* (as
they're architecture-dependent), and it's not at all obvious which is
signed and which is unsigned, which is long or int etc.

At the very least, return -ENOCOMMENT :)

/mjt

      reply	other threads:[~2006-09-29  7:03 UTC|newest]

Thread overview: 7+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2006-09-21 20:26 [BUG/PATCH] md bitmap broken on big endian machines Paul Clements
2006-09-22 15:29 ` [PATCH] md SET_BITMAP_FILE compat ioctl Paul Clements
2006-09-28  7:31   ` Neil Brown
2006-09-28  6:34 ` [BUG/PATCH] md bitmap broken on big endian machines Neil Brown
2006-09-28 22:09   ` Michael Tokarev
2006-09-29  0:48     ` Paul Clements
2006-09-29  7:03       ` Michael Tokarev [this message]

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