From: Andy Shevchenko <andy.shevchenko@gmail.com>
To: Andrew Morton <akpm@linux-foundation.org>
Cc: Dmitry Torokhov <dmitry.torokhov@gmail.com>,
Andy Shevchenko <andriy.shevchenko@linux.intel.com>,
agk@redhat.com, Mike Snitzer <snitzer@redhat.com>,
device-mapper development <dm-devel@redhat.com>,
shli@kernel.org, linux-raid@vger.kernel.org,
"linux-input@vger.kernel.org" <linux-input@vger.kernel.org>,
Yury Norov <ynorov@caviumnetworks.com>,
lkml <linux-kernel@vger.kernel.org>,
Mika Westerberg <mika.westerberg@linux.intel.com>,
Joe Perches <joe@perches.com>
Subject: Re: [PATCH v3 3/5] bitmap: Add bitmap_alloc(), bitmap_zalloc() and bitmap_free()
Date: Tue, 19 Jun 2018 02:18:48 +0300 [thread overview]
Message-ID: <CAHp75VcQWO36SVmYOJQyVo8uCoA2Wec_CWw2sjRyCd73TfCpTQ@mail.gmail.com> (raw)
In-Reply-To: <20180618161056.e52efd0e8bd36211e60705a2@linux-foundation.org>
On Tue, Jun 19, 2018 at 2:10 AM, Andrew Morton
<akpm@linux-foundation.org> wrote:
> On Mon, 18 Jun 2018 15:01:43 -0700 Dmitry Torokhov <dmitry.torokhov@gmail.com> wrote:
>
>> > > +unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags)
>> > > +{
>> > > + return kmalloc_array(BITS_TO_LONGS(nbits), sizeof(unsigned long), flags);
>> > > +}
>> > > +EXPORT_SYMBOL(bitmap_alloc);
>> > > +
>> > > +unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags)
>> > > +{
>> > > + return bitmap_alloc(nbits, flags | __GFP_ZERO);
>> > > +}
>> > > +EXPORT_SYMBOL(bitmap_zalloc);
>> > > +
>> > > +void bitmap_free(const unsigned long *bitmap)
>> > > +{
>> > > + kfree(bitmap);
>> > > +}
>> > > +EXPORT_SYMBOL(bitmap_free);
>> > > +
>> >
>> > I suggest these functions are small and simple enough to justify
>> > inlining them.
>> >
>>
>> We can't as we end up including bitmap.h (by the way of cpumask.h)
>> form slab.h, so we gen circular dependency.
>
> That info should have been in the changelog,
I put it in cover letter, though it perhaps better to have in commit
message itself.
> and probably a code
> comment.
This is done in header file. You meant C-file?
>> Maybe if we removed memcg
>> stuff from slab.h so we do not need to include workqueue.h...
>
> Or move the basic slab API stuff out of slab.h into a new header. Or
> create a new, standalone work_struct.h - that looks pretty simple.
Latter one seems requires least effort without potentially breaking things.
I take it as your suggestion, though I would still give a glance if it
is possible to split exactly memcg part out of slab.
--
With Best Regards,
Andy Shevchenko
next prev parent reply other threads:[~2018-06-18 23:18 UTC|newest]
Thread overview: 18+ messages / expand[flat|nested] mbox.gz Atom feed top
2018-06-18 13:09 [PATCH v3 0/5] bitmap: Introduce alloc/free helpers Andy Shevchenko
2018-06-18 13:09 ` [PATCH v3 1/5] md: Avoid namespace collision with bitmap API Andy Shevchenko
2018-06-18 13:44 ` Mike Snitzer
2018-06-18 13:57 ` Andy Shevchenko
2018-06-18 13:10 ` [PATCH v3 2/5] bitmap: Drop unnecessary 0 check for u32 array operations Andy Shevchenko
2018-06-18 13:10 ` [PATCH v3 3/5] bitmap: Add bitmap_alloc(), bitmap_zalloc() and bitmap_free() Andy Shevchenko
2018-06-18 21:14 ` Andrew Morton
2018-06-18 22:01 ` Dmitry Torokhov
2018-06-18 22:52 ` Andy Shevchenko
2018-06-18 23:10 ` Andrew Morton
2018-06-18 23:18 ` Andy Shevchenko [this message]
2018-06-21 2:13 ` Andy Shevchenko
2018-06-22 18:46 ` Dmitry Torokhov
2018-06-26 11:13 ` Andy Shevchenko
2018-06-18 13:10 ` [PATCH v3 4/5] Input: gpio-keys - Switch to bitmap_zalloc() Andy Shevchenko
2018-06-18 13:10 ` [PATCH v3 5/5] Input: evdev - Switch to bitmap API Andy Shevchenko
2018-06-20 7:33 ` [PATCH v3 0/5] bitmap: Introduce alloc/free helpers Yury Norov
2018-06-20 10:16 ` Andy Shevchenko
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