[PATCH 12/15] ps3vram: use bvec_virt

Christoph Hellwig
2021-08-04T10:08:49Z

Use bvec_virt instead of open coding it.

Signed-off-by: Christoph Hellwig <hch@lst.de>
---
drivers/block/ps3vram.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/block/ps3vram.c b/drivers/block/ps3vram.c
index 7fbf469651c4..c7b19e128b03 100644
--- a/drivers/block/ps3vram.c
+++ b/drivers/block/ps3vram.c
@@ -541,7 +541,7 @@ static struct bio *ps3vram_do_bio(struct ps3_system_bus_device *dev,

bio_for_each_segment(bvec, bio, iter) {
/* PS3 is ppc64, so we don't handle highmem */
- char *ptr = page_address(bvec.bv_page) + bvec.bv_offset;
+ char *ptr = bvec_virt(&bvec);
size_t len = bvec.bv_len, retlen;

dev_dbg(&dev->core, " %s %zu bytes at offset %llu\n", op,
--
2.30.2