From: Jens Axboe <axboe@kernel.dk>
To: James Bottomley <James.Bottomley@HansenPartnership.com>
Cc: Christoph Hellwig <hch@lst.de>, linux-scsi@vger.kernel.org
Subject: Re: [PATCH, RFC] scsi: use host wide tags by default
Date: Fri, 17 Apr 2015 16:40:07 -0600 [thread overview]
Message-ID: <55318BC7.7060204@kernel.dk> (raw)
In-Reply-To: <1429309247.1079.56.camel@HansenPartnership.com>
On 04/17/2015 04:20 PM, James Bottomley wrote:
> On Fri, 2015-04-17 at 16:07 -0600, Jens Axboe wrote:
>> On 04/17/2015 03:57 PM, James Bottomley wrote:
>>> On Fri, 2015-04-17 at 15:47 -0600, Jens Axboe wrote:
>>>> On 04/17/2015 03:46 PM, James Bottomley wrote:
>>>>> On Fri, 2015-04-17 at 15:44 -0600, Jens Axboe wrote:
>>>>>> On 04/17/2015 03:42 PM, James Bottomley wrote:
>>>>>>>> @@ -662,32 +662,14 @@ void scsi_finish_command(struct scsi_cmnd *cmd)
>>>>>>>> */
>>>>>>>> int scsi_change_queue_depth(struct scsi_device *sdev, int depth)
>>>>>>>> {
>>>>>>>> - unsigned long flags;
>>>>>>>> -
>>>>>>>> - if (depth <= 0)
>>>>>>>> - goto out;
>>>>>>>> -
>>>>>>>> - spin_lock_irqsave(sdev->request_queue->queue_lock, flags);
>>>>>>>> + if (depth > 0) {
>>>>>>>> + unsigned long flags;
>>>>>>>>
>>>>>>>> - /*
>>>>>>>> - * Check to see if the queue is managed by the block layer.
>>>>>>>> - * If it is, and we fail to adjust the depth, exit.
>>>>>>>> - *
>>>>>>>> - * Do not resize the tag map if it is a host wide share bqt,
>>>>>>>> - * because the size should be the hosts's can_queue. If there
>>>>>>>> - * is more IO than the LLD's can_queue (so there are not enuogh
>>>>>>>> - * tags) request_fn's host queue ready check will handle it.
>>>>>>>> - */
>>>>>>>> - if (!shost_use_blk_mq(sdev->host) && !sdev->host->bqt) {
>>>>>>>> - if (blk_queue_tagged(sdev->request_queue) &&
>>>>>>>> - blk_queue_resize_tags(sdev->request_queue, depth) != 0)
>>>>>>>> - goto out_unlock;
>>>>>>>> + spin_lock_irqsave(sdev->request_queue->queue_lock, flags);
>>>>>>>> + sdev->queue_depth = depth;
>>>>>>>> + spin_unlock_irqrestore(sdev->request_queue->queue_lock, flags);
>>>>>>>
>>>>>>> This lock/unlock is a nasty global sync point which can be eliminated:
>>>>>>> we can rely on the architectural atomicity of 32 bit writes (might need
>>>>>>> to make sdev->queue_depth a u32 because I seem to remember 16 bit writes
>>>>>>> had to be done as two byte stores on some architectures).
>>>>>>
>>>>>> It's not in a hot path (by any stretch), so doesn't really matter...
>>>>>
>>>>> Sure, but it's good practise not to do this, otherwise the pattern
>>>>> lock/u32 store/unlock gets duplicated into hot paths by people who are
>>>>> confused about whether locking is required.
>>>>
>>>> It's a lot saner default to lock/unlock and have people copy that, than
>>>> have them misguidedly think that no locking is require for whatever
>>>> reason.
>>>
>>> Moving to lockless coding is important for the small packet performance
>>> we're all chasing. I'd rather train people to think about the problem
>>> than blindly introduce unnecessary locking and then have someone else
>>> remove it in the name of performance improvement. If they get it wrong
>>> the other way (no locking where it was needed) our code review process
>>> should spot that.
>>
>> We're chasing cycles for the hot path, not for the init path. I'd much
>> rather keep it simple where we can, and keep the much harder problems
>> for the cases that really matter. Locking and ordering is _hard_, most
>> people get it wrong, most of the time. And spotting missing locking at
>> review time is a much harder problem. I would generally recommend people
>> get it right _first_, then later work on optimizing the crap out of it.
>> That's much easier to do with a stable base anyway.
>
> OK, so I think we can agree to differ. You're saying care only where it
> matters because that's where you should concentrate and I'm saying care
> everywhere because that disciplines you to be correct where it matters.
I'm saying you should only do it where it matters, because odds are you
are going to get it wrong. And if you get it wrong where it matters,
we'll eventually find out, because things wont work. If you get it wrong
in other places, that bug can linger forever. Or only hit exotic
setups/architectures, making it a much harder problem.
I'm all for having nice design patterns that force people into the right
mentality, but there's a line in the sand where that stops making sense.
>>> In this case, it is a problem because in theory the language ('C') makes
>>> no such atomicity guarantees (which is why most people think you need a
>>> lock here). The atomicity guarantees are extrapolated from the platform
>>> it's running on.
>>>
>>>> The write itself might be atomic, but you still need to
>>>> guarantee visibility.
>>>
>>> The function barrier guarantees mean it's visible by the time the
>>> function returns. However, I wouldn't object to a wmb here if you think
>>> it's necessary ... it certainly serves as a marker for "something clever
>>> is going on".
>>
>> The sequence point means it's not reordered across it, it does not give
>> you any guarantees on visibility. And we're getting into semantics of C
>> here, but I believe or that even to be valid, you'd need to make
>> ->queue_depth volatile. And honestly, I'd hate to rely on that. Which
>> means you need proper barriers.
>
> Actually, no, not at all. Volatile is a compiler optimisation
> primitive. It means the compiler may not keep any assignment to this
> location internally. Visibility of stores depends on two types of
> barrier: One is influenced by the ability of the compiler to reorder
> operations, which it may up to a barrier. The other is the ability of
> the architecture to reorder the execution pipelines, and so execute out
> of order the instructions the compiler created, which it may up to a
> barrier sync instruction. wmb is a heavyweight barrier instruction that
> would make sure all stores before this become visibile to everything in
> the system. In this case it's not necessary because a function return
> is also a compile and execution barrier, so as long as we don't care
> about visibility until the scsi_change_queue_depth() function returns
> (which I think we don't), then no explicit barrier is required (and
> certainly no volatile on the stored location).
>
> There's a good treatise on this in Documentation/memory-barriers.txt but
> I do find it over didactic for the simple issues.
wmb() (or smp_wmb()) is a store ordering barrier, it'll do nothing for
visibility. So if we want to order multiple stores against each other,
then that'd be appropriate. You'd need a read memory barrier to order
the load against the store. Adding that before reading ->queue_depth
would be horrible. So then you'd need to do a full barrier, at which
point you may as well keep the lock, if your point is about doing the
most optimal code so that people will be forced to do that everywhere.
So your claim is that a function call (or sequence point) is a full
memory barrier. That is not correct, or I missed that in the C spec. If
that's the case, what if the function is inlined?
--
Jens Axboe
next prev parent reply other threads:[~2015-04-17 22:40 UTC|newest]
Thread overview: 13+ messages / expand[flat|nested] mbox.gz Atom feed top
2015-04-17 20:11 [PATCH, RFC] scsi: use host wide tags by default Christoph Hellwig
2015-04-17 21:42 ` James Bottomley
2015-04-17 21:44 ` Jens Axboe
2015-04-17 21:46 ` James Bottomley
2015-04-17 21:47 ` Jens Axboe
2015-04-17 21:57 ` James Bottomley
2015-04-17 22:07 ` Jens Axboe
2015-04-17 22:20 ` James Bottomley
2015-04-17 22:40 ` Jens Axboe [this message]
2015-04-20 18:07 ` James Bottomley
2015-04-18 4:05 ` Elliott, Robert (Server Storage)
2015-04-18 9:05 ` Christoph Hellwig
2015-04-17 21:43 ` Jens Axboe
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