From mboxrd@z Thu Jan 1 00:00:00 1970 From: Harvey Harrison Date: Tue, 23 Dec 2008 01:07:35 +0000 Subject: Re: [PATCH] sh: maple: add support for Maple controller as a Message-Id: <1229994455.22856.61.camel@brick> List-Id: References: <1229728542.1441.6.camel@localhost.localdomain> <20081222150636.8dc20d61.akpm@linux-foundation.org> In-Reply-To: <20081222150636.8dc20d61.akpm@linux-foundation.org> MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit To: Andrew Morton Cc: Adrian McMenamin , linux-kernel@vger.kernel.org, dmitry.torokhov@gmail.com, linux-sh@vger.kernel.org, lethal@linux-sh.org On Mon, 2008-12-22 at 15:06 -0800, Andrew Morton wrote: > On Fri, 19 Dec 2008 23:15:42 +0000 > Adrian McMenamin wrote: > > > Not sure what happened with earlier submissions, so here is an up-to-date > > patch for the Dreamcast Maple controlled. > > > > > > Add support for the SEGA Dreamcast Maple controller as a joystick > > > > ... > > > > +static void dc_pad_callback(struct mapleq *mq) > > +{ > > + unsigned short buttons; > > + struct maple_device *mapledev = mq->dev; > > + struct dc_pad *pad = maple_get_drvdata(mapledev); > > + struct input_dev *dev = pad->dev; > > + unsigned char *res = mq->recvbuf; > > + > > + buttons = ~cpu_to_le16(*(unsigned short *)(res + 8)); > > hm, could that be simplified? And as a bonus fix the obvious sparse warning: buttons = ~le16_to_cpup((__le16 *)(res + 8)); Cheers, Harvey