Re: [PATCH RFC] sh: maple: Add support for SEGA Dreamcast VMU and

Adrian McMenamin
2009-01-29T00:49:30Z

On Wed, 2009-01-28 at 19:44 -0500, Mike Frysinger wrote:
> On Wednesday 28 January 2009 19:09:10 Adrian McMenamin wrote:
> > +static struct maple_driver vmu_flash_driver = {
> > + .function = MAPLE_FUNC_MEMCARD,
> > + .drv = {
> > + .name = "Dreamcast_visual_memory",
>
> i thought there was like a 16byte limit or something on this ?

Don't think so, it's just a const char* isn't it?