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* Developing in Dreamcast
@ 2009-03-30  3:48 Tiago Maluta
  2009-03-30  4:21 ` Mike Frysinger
  0 siblings, 1 reply; 2+ messages in thread
From: Tiago Maluta @ 2009-03-30  3:48 UTC (permalink / raw)
  To: linux-sh

I had a question about how developers of linux-sh works on Dreamcast.
Is developers using only a Sega Dreamcast console and Broadband
Adapter (I think burning CD-R isn't a useful way) or there are some
ref. board with jtag, etc; that reflects Dreamcast hardware?

I'm working with SH processors com set-top boxes (ST7100) but I like
to know other families (SH7750).
I think for studying purposes I can use Dreamcast to bring up latest
kernels. Today a used one is relatively cheap (expect BBA) and use
just for hobby would be nice.

Thanks.


--tm

^ permalink raw reply	[flat|nested] 2+ messages in thread

* Re: Developing in Dreamcast
  2009-03-30  3:48 Developing in Dreamcast Tiago Maluta
@ 2009-03-30  4:21 ` Mike Frysinger
  0 siblings, 0 replies; 2+ messages in thread
From: Mike Frysinger @ 2009-03-30  4:21 UTC (permalink / raw)
  To: linux-sh

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On Sunday 29 March 2009 23:48:28 Tiago Maluta wrote:
> I had a question about how developers of linux-sh works on Dreamcast.
> Is developers using only a Sega Dreamcast console and Broadband
> Adapter (I think burning CD-R isn't a useful way) or there are some
> ref. board with jtag, etc; that reflects Dreamcast hardware?

BBA is really the way to go if you want to work with the Dreamcast.  should 
work fine, but Adrian would know more ...
-mike

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^ permalink raw reply	[flat|nested] 2+ messages in thread

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