From mboxrd@z Thu Jan 1 00:00:00 1970 From: Date: Sat, 12 Sep 1998 19:54:21 +0000 Subject: Re: AWE64 initial questions Message-Id: List-Id: References: In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit To: linux-sound@vger.kernel.org I would like to work on this. I've been running linux for a while now but never have bothered with sound. The last time I compiled my kernel I included sound as a module but haven't made time to play around with getting the plug-n-prey to work. This would be good experience for me as well as force me to finish my system setup :-> I was thinking of just implementing the script with perl. (Seems easy anough.) Are there any common pit falls that anyone can think of? - Rusty Lynch (rtlynch@aracnet.com) On Sat, 12 Sep 1998, Hamish Moffatt wrote: > On Fri, Sep 11, 1998 at 11:59:04AM -0700, Adam Wiggins wrote: > > At the moment I think a little shell script which worked like xf86config > > or even the kernel "make config" would be a big improvement. Ie, it just > > seds the pnpdump file and gives you options: > > > > % pnpsetup > > Detected: "Creative Labs PnP Sound Chip" > > Use this device? (y/n) y > > What IO base? (220, 240, 260, 280, 2A0, 300) 280 > > What IRQ? (5, 7, 9, 10, 11) 10 > > Actually, that does sound pretty cool. I might write it, unless > someone else has more time than I do (not hard) or more interest than I do > and wants to volunteer. I'll test it; I have PnP sound cards > and modems here, although not in the same box. > > > Hamish >