From mboxrd@z Thu Jan 1 00:00:00 1970 Return-path: Received: from bu3sch.de ([62.75.166.246]:43300 "EHLO vs166246.vserver.de" rhost-flags-OK-OK-OK-OK) by vger.kernel.org with ESMTP id S1755274AbZHYUsy convert rfc822-to-8bit (ORCPT ); Tue, 25 Aug 2009 16:48:54 -0400 From: Michael Buesch To: =?utf-8?q?G=C3=A1bor_Stefanik?= Subject: Re: [PATCH] b43: LP-PHY: Fix and simplify Qdiv roundup Date: Tue, 25 Aug 2009 22:48:47 +0200 Cc: John Linville , Larry Finger , Mark Huijgen , Broadcom Wireless , linux-wireless References: <1251211217-7816-1-git-send-email-netrolller.3d@gmail.com> In-Reply-To: <1251211217-7816-1-git-send-email-netrolller.3d@gmail.com> MIME-Version: 1.0 Content-Type: text/plain; charset="utf-8" Message-Id: <200908252248.49591.mb@bu3sch.de> Sender: linux-wireless-owner@vger.kernel.org List-ID: On Tuesday 25 August 2009 16:40:17 Gábor Stefanik wrote: > The Qdiv roundup routine is essentially a fixed-point > division algorithm, using only integer math. > However, the version in the specs had a major error > that has been recently fixed (a missing quotient++). > > Replace Qdiv roundup with a rewritten, simplified version. Don't we have some sort of standard library function somewhere in the kernel for this? If not, what about creating one? > > Signed-off-by: Gábor Stefanik > --- > drivers/net/wireless/b43/phy_lp.c | 14 ++++---------- > 1 files changed, 4 insertions(+), 10 deletions(-) > > diff --git a/drivers/net/wireless/b43/phy_lp.c b/drivers/net/wireless/b43/phy_lp.c > index 7e70c07..d0280d5 100644 > --- a/drivers/net/wireless/b43/phy_lp.c > +++ b/drivers/net/wireless/b43/phy_lp.c > @@ -1034,7 +1034,7 @@ static int lpphy_loopback(struct b43_wldev *dev) > > static u32 lpphy_qdiv_roundup(u32 dividend, u32 divisor, u8 precision) > { > - u32 quotient, remainder, rbit, roundup, tmp; > + u32 quotient, remainder; > > if (divisor == 0) > return 0; > @@ -1042,20 +1042,14 @@ static u32 lpphy_qdiv_roundup(u32 dividend, u32 divisor, u8 precision) > quotient = dividend / divisor; > remainder = dividend % divisor; > > - rbit = divisor & 0x1; > - roundup = (divisor >> 1) + rbit; > - > while (precision != 0) { > - tmp = remainder - roundup; > quotient <<= 1; > - if (remainder >= roundup) > - remainder = (tmp << 1) + rbit; > - else > - remainder <<= 1; > + quotient |= (remainder << 1) / divisor; > + remainder = (remainder << 1) % divisor; > precision--; > } > > - if (remainder >= roundup) > + if (remainder << 1 >= divisor) > quotient++; > > return quotient; -- Greetings, Michael.