From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Subject: Re: [Cbe-oss-dev] [PATCH] Implement check_legacy_ioport() on PS3 From: David Woodhouse To: michael@ellerman.id.au In-Reply-To: <1175219000.5241.6.camel@concordia.ozlabs.ibm.com> References: <1175212972.3122.87.camel@pmac.infradead.org> <20070330014542.GA28342@lixom.net> <1175219000.5241.6.camel@concordia.ozlabs.ibm.com> Content-Type: text/plain Date: Fri, 30 Mar 2007 02:49:59 +0100 Message-Id: <1175219399.3122.109.camel@pmac.infradead.org> Mime-Version: 1.0 Cc: Olof Johansson , linuxppc-dev@ozlabs.org, cbe-oss-dev@ozlabs.org List-Id: Linux on PowerPC Developers Mail List List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , On Fri, 2007-03-30 at 11:43 +1000, Michael Ellerman wrote: > No I just looked at it too. We have 19 platforms, 7 define > check_legacy_ioport(), 6 of those return ENODEV, one does something > useful. Which leaves 12 platforms that get the default "return 0" > behaviour. > > I still don't like it though, having to opt _out_ of random io port > poking is not nice. Of those 12 platforms which get the default behaviour, how many of them _want_ it? And how many, like PS3, are buggy? -- dwmw2