From: Geoff Levand <geoff@infradead.org>
To: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Cc: linuxppc-dev <linuxppc-dev@lists.ozlabs.org>
Subject: Re: Semantics of lv1_pause()
Date: Tue, 10 Jul 2012 12:36:06 -0700 [thread overview]
Message-ID: <1341948966.19582.27.camel@smoke> (raw)
In-Reply-To: <1341890402.2561.2.camel@pasglop>
Hi Ben,
On Tue, 2012-07-10 at 13:20 +1000, Benjamin Herrenschmidt wrote:
> regarding the precise semantics of lv1_pause() ?
Here's what's in PS3's setup.c:
static void ps3_power_save(void)
{
/*
* lv1_pause() puts the PPE thread into inactive state until an
* irq on an unmasked plug exists. MSR[EE] has no effect.
* flags: 0 = wake on DEC interrupt, 1 = ignore DEC interrupt.
*/
lv1_pause(0);
}
Just FYI, setup.c is here:
http://git.kernel.org/?p=linux/kernel/git/torvalds/linux.git;a=blob;f=arch/powerpc/platforms/ps3/setup.c;hb=HEAD#l72
> I'm fixing various issues with our idle loops, among other things,
> because we are soft-disabled when we hit ppc_md.powersave() but not
> hard-disabled, there could be an interrupt marked as pending and not
> taken yet.
>
> Will that work properly ? I have this understanding that it might
> not ... but heh.
The (virtual) HW thread that called lv1_pause() should become active
when any virq that had irq_chip.irq_unmask() called for it occurs.
I'm not sure what 'become active' means if that virq is setup to be
handled by the 'paused' HW thread. I guess the behavior depends on
if MSR_EE was set?
> Also if I call lv1_pause() with MSR_EE off, will it work ? Will it
> return with MSR_EE on like H_CEDE does on pseries ?
As above, the value of MSR_EE has no effect on activating the HW
thread, and I assume MSR_EE will still be off when lv1_pause() returns.
We can try some experiments if needed.
-Geoff
prev parent reply other threads:[~2012-07-10 19:36 UTC|newest]
Thread overview: 2+ messages / expand[flat|nested] mbox.gz Atom feed top
2012-07-10 3:20 Semantics of lv1_pause() Benjamin Herrenschmidt
2012-07-10 19:36 ` Geoff Levand [this message]
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