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* [PATCH 2/9] ps3-vuart: don't use PREPARE_WORK
       [not found] <1392929071-16555-1-git-send-email-tj@kernel.org>
@ 2014-02-20 20:44 ` Tejun Heo
  2014-02-21 23:19   ` Geoff Levand
  0 siblings, 1 reply; 2+ messages in thread
From: Tejun Heo @ 2014-02-20 20:44 UTC (permalink / raw)
  To: laijs; +Cc: Tejun Heo, Geoff Levand, cbe-oss-dev, linuxppc-dev, linux-kernel

PREPARE_[DELAYED_]WORK() are being phased out.  They have few users
and a nasty surprise in terms of reentrancy guarantee as workqueue
considers work items to be different if they don't have the same work
function.

ps3_vuart wasn't overriding the work item with multiple work functions
but was using NULL for INIT_WORK() and then single PREPARE_WORK() to
set the work function.  We can simply invoke INIT_WORK() with the work
function and remove the PREPARE_WORK() usage.

Not tested at all.

It would probably be best to route this with other related updates
through the workqueue tree.

Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Geoff Levand <geoff@infradead.org>
Cc: linuxppc-dev@lists.ozlabs.org
Cc: cbe-oss-dev@lists.ozlabs.org
---
 drivers/ps3/ps3-vuart.c | 4 +---
 1 file changed, 1 insertion(+), 3 deletions(-)

diff --git a/drivers/ps3/ps3-vuart.c b/drivers/ps3/ps3-vuart.c
index fb73008..bc1e513 100644
--- a/drivers/ps3/ps3-vuart.c
+++ b/drivers/ps3/ps3-vuart.c
@@ -699,8 +699,6 @@ int ps3_vuart_read_async(struct ps3_system_bus_device *dev, unsigned int bytes)
 
 	BUG_ON(!bytes);
 
-	PREPARE_WORK(&priv->rx_list.work.work, ps3_vuart_work);
-
 	spin_lock_irqsave(&priv->rx_list.lock, flags);
 	if (priv->rx_list.bytes_held >= bytes) {
 		dev_dbg(&dev->core, "%s:%d: schedule_work %xh bytes\n",
@@ -1052,7 +1050,7 @@ static int ps3_vuart_probe(struct ps3_system_bus_device *dev)
 	INIT_LIST_HEAD(&priv->rx_list.head);
 	spin_lock_init(&priv->rx_list.lock);
 
-	INIT_WORK(&priv->rx_list.work.work, NULL);
+	INIT_WORK(&priv->rx_list.work.work, ps3_vuart_work);
 	priv->rx_list.work.trigger = 0;
 	priv->rx_list.work.dev = dev;
 
-- 
1.8.5.3

^ permalink raw reply related	[flat|nested] 2+ messages in thread

* Re: [PATCH 2/9] ps3-vuart: don't use PREPARE_WORK
  2014-02-20 20:44 ` [PATCH 2/9] ps3-vuart: don't use PREPARE_WORK Tejun Heo
@ 2014-02-21 23:19   ` Geoff Levand
  0 siblings, 0 replies; 2+ messages in thread
From: Geoff Levand @ 2014-02-21 23:19 UTC (permalink / raw)
  To: Tejun Heo; +Cc: cbe-oss-dev, linuxppc-dev, laijs, linux-kernel

Hi,

On Thu, 2014-02-20 at 15:44 -0500, Tejun Heo wrote:
> ps3_vuart wasn't overriding the work item with multiple work functions
> but was using NULL for INIT_WORK() and then single PREPARE_WORK() to
> set the work function.  We can simply invoke INIT_WORK() with the work
> function and remove the PREPARE_WORK() usage.
> 
> It would probably be best to route this with other related updates
> through the workqueue tree.

I tested this on ps3 (DECR-1400) and it seems to work OK.  Please queue
with your other workqueue changes.  Thanks!

Acked-by: Geoff Levand <geoff@infradead.org>

^ permalink raw reply	[flat|nested] 2+ messages in thread

end of thread, other threads:[~2014-02-21 23:19 UTC | newest]

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2014-02-20 20:44 ` [PATCH 2/9] ps3-vuart: don't use PREPARE_WORK Tejun Heo
2014-02-21 23:19   ` Geoff Levand

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