From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Message-ID: <18039.31575.330603.260727@cargo.ozlabs.ibm.com> Date: Tue, 19 Jun 2007 16:44:39 +1000 From: Paul Mackerras To: Geoff Levand Subject: Re: [patch 30/33] PS3: Bootwrapper support. In-Reply-To: <46771CE7.8040901@am.sony.com> References: <46730D8A.9090309@am.sony.com> <951969d2021fe6e78917ef8bdb47cf6f@bga.com> <20070618225537.GA19966@mag.az.mvista.com> <46771CE7.8040901@am.sony.com> Cc: ppcdev , Milton Miller List-Id: Linux on PowerPC Developers Mail List List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Geoff Levand writes: > This is from the comment the patch adds to the wrapper script. I think > it gives you what you need: > > +ps3) > + # The ps3's loader supports loading gzipped binary images from flash > + # rom to addr zero. The loader enters the image at addr 0x100. A > + # bootwrapper overlay is use to arrange for the kernel to be loaded > + # to addr zero and to have a suitable bootwrapper entry at 0x100. > + # To construct the rom image, 0x100 bytes from offset 0x100 in the > + # kernel is copied to the bootwrapper symbol __system_reset_kernel. > + # The 0x100 bytes at the bootwrapper symbol __system_reset_overlay is > + # then copied to offset 0x100. At runtime the bootwrapper program > + # copies the 0x100 bytes at __system_reset_kernel to addr 0x100. Yes, that is useful, but Mark is right, your patch description is a bit terse, and something like that in the patch description would be useful. Paul.