From: "Iain Sandoe" <iain@sandoe.co.uk>
To: phandel@cise.ufl.edu
Cc: linuxppc-dev@lists.linuxppc.org
Subject: Re: DMASOUND->rev6 (2.4.3)(attn: Xine, MOL, PowerComputing, ibook, Tumbler)
Date: Sat, 07 Apr 2001 11:56:06 +0100 [thread overview]
Message-ID: <20010407105610.94080DBA03@atlas.valhalla.net> (raw)
>> - fix bug where TX stops when dbdma status comes up "DEAD"
>> so far only reported on PowerComputing clones ... but.
>> (PowerComputing clones - NOT TESTED - please let me know what happens).
>
> Nope, I can still kill sound by merely moving the mouse. Here is the new
> line from the console:
>
> Apr 7 03:31:13 like kernel: dmasound_pmac: tx-irq: xfer died - patching
> it up...
>
> ...but sound is dead, along with the player app, just as before.
damn... so much for the dbdma manual... :-(
what do you _have_ to do to re-start the sound?
kill & re-start the app?
close & re-open /dev/dsp?
un-load & re-load the module?
- or reboot?
can you make sure it's not the app that's stopping?
(or is this equally the case with _any_ app?)
If you have a big-ish file (although it doesn't sound like you need very
big) then my stest program would do to test it... it's *very* simple and
therefore should eliminate lots of other possibilities ;-)
ciao,
Iain.
** Sent via the linuxppc-dev mail list. See http://lists.linuxppc.org/
next reply other threads:[~2001-04-07 10:56 UTC|newest]
Thread overview: 11+ messages / expand[flat|nested] mbox.gz Atom feed top
2001-04-07 10:56 Iain Sandoe [this message]
2001-04-07 20:56 ` DMASOUND->rev6 (2.4.3)(attn: Xine, MOL, PowerComputing, ibook, Tumbler) phandel
-- strict thread matches above, loose matches on Subject: below --
2001-04-09 0:21 Iain Sandoe
2001-04-08 14:47 Iain Sandoe
2001-04-08 20:30 ` Michael Schmitz
2001-04-07 11:56 Iain Sandoe
2001-04-06 6:51 Iain Sandoe
2001-04-06 0:19 Henry Worth
2001-04-05 11:33 Iain Sandoe
2001-04-05 11:09 Iain Sandoe
2001-04-07 10:39 ` phandel
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