From: Geoff Levand <geoff@infradead.org>
To: Fredrik Noring <noring@nocrew.org>,
linuxppc-dev@lists.ozlabs.org,
Geert Uytterhoeven <geert@linux-m68k.org>
Subject: Re: Improvements for the PS3
Date: Wed, 18 Jul 2018 15:40:05 -0700 [thread overview]
Message-ID: <7d6362d7-da99-e57f-40ed-81c7a03ea1a4@infradead.org> (raw)
In-Reply-To: <20180714164906.GQ23412@localhost.localdomain>
Hi Fredrik,
On 07/14/2018 09:49 AM, Fredrik Noring wrote:
> so I added a sleep with
>
> + msleep(10000);
> +
> return 0;
>
> et voilà, the screen came alive and the kernel panic was revealed! It seems
> the kernel panics so fast that the PS3 frame buffer is unprepared. This is,
> of course, very unfortunate because trying to debug the boot process without
> a screen or any other means of obtaining console text is quite difficult.
We could add a fixed delay there, but I'd like to avoid waiting that
long on every boot. Why don't you add a kernel module_param named
something like ps3fb_delay that takes a value in milliseconds and a
default of zero. See:
https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/tree/drivers/video/fbdev/ps3fb.c?h=v4.17#n260
> I suppose the problem is that it relies on interrupts for ps3fb_sync_image
> to regularly copy the image, hence without them the screen isn't updated to
> show kernel panics, etc. Perhaps one way to fix that is to implement the
> struct fb_tile_ops API, so that the console is synchronously updated? Would
> that be acceptable?
I'm not sure if that would work or not. Maybe Geert is more familiar with it.
-Geoff
next prev parent reply other threads:[~2018-07-18 22:40 UTC|newest]
Thread overview: 7+ messages / expand[flat|nested] mbox.gz Atom feed top
2018-07-14 16:49 Improvements for the PS3 Fredrik Noring
2018-07-18 22:40 ` Geoff Levand [this message]
2018-07-19 7:45 ` Geert Uytterhoeven
2018-07-19 15:15 ` Geoff Levand
2018-07-19 20:14 ` Fredrik Noring
2018-07-20 7:36 ` Geert Uytterhoeven
2018-07-20 8:46 ` Fredrik Noring
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