From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: In-Reply-To: <1175278427.3122.164.camel@pmac.infradead.org> References: <1175208237.3122.78.camel@pmac.infradead.org> <460D4BC3.8030805@am.sony.com> <1175276728.3122.161.camel@pmac.infradead.org> <3f028c6d87efaadfadee6894656ff220@kernel.crashing.org> <1175278427.3122.164.camel@pmac.infradead.org> Mime-Version: 1.0 (Apple Message framework v623) Content-Type: text/plain; charset=US-ASCII; format=flowed Message-Id: <88b09b41faaba7e39189bbaf5b61acc3@kernel.crashing.org> From: Segher Boessenkool Subject: Re: [Cbe-oss-dev] [PATCH] Ignore memory listed in PS3 device tree Date: Sat, 31 Mar 2007 17:27:12 +0200 To: David Woodhouse Cc: linuxppc-dev@ozlabs.org, cbe-oss-dev@ozlabs.org List-Id: Linux on PowerPC Developers Mail List List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , >> Maybe you should use a bootwrapper, instead. >> >> It doesn't make sense to duplicate lots of firmware >> and bootloader/bootwrapper functionality in the kernel >> just for kexec. (Or to do that at all, really). > > kexec has a --devicetreeblob option, if we need to resort to that. That would seem a good option, yes. > And we're not talking about "lots of functionality". It's just a case > of > ignoring the memory which is mentioned in the device-tree. Yes, every single little addition isn't very big, sure. It all accumulates though and at some point it will be too much. My tolerances are lower than yours I guess ;-) Segher