Failure to build with LLVM for the Wii

Link Mauve
2026-01-29T11:01:22Z

Hi,

I’m trying to build the kernel for the Nintendo Wii, using LLVM instead
of gcc, in order to bring Rust support to this architecture (and also
because my distribution doesn’t ship a cross-compiling gcc), but I get
this build issue near the end:
```
% make O=wii LLVM=1 ARCH=powerpc -j1
make[1]: Entering directory '/home/linkmauve/dev/linux/wii'
GEN Makefile
CALL ../scripts/checksyscalls.sh
DESCEND objtool
INSTALL libsubcmd_headers
WRAP arch/powerpc/boot/dtbImage.wii
objcopy: Unable to recognise the format of the input file `vmlinux'
make[3]: *** [../arch/powerpc/boot/Makefile:394: arch/powerpc/boot/dtbImage.wii] Error 1
make[2]: *** [../arch/powerpc/Makefile:236: zImage] Error 2
make[1]: *** [/home/linkmauve/dev/linux/Makefile:248: __sub-make] Error 2
make[1]: Leaving directory '/home/linkmauve/dev/linux/wii'
make: *** [Makefile:248: __sub-make] Error 2
```

I believe it should use $(OBJCOPY) instead of objcopy, which is set to
llvm-objcopy, but couldn’t figure out where it is misconfigured.

Thanks for your help!

--
Link Mauve