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From: Lee Revell <rlrevell@joe-job.com>
To: Bill Huey <bhuey@lnxw.com>
Cc: Steven Rostedt <rostedt@goodmis.org>,
	Esben Nielsen <simlo@phys.au.dk>, Ingo Molnar <mingo@elte.hu>,
	Rui Nuno Capela <rncbc@rncbc.org>, "K.R. Foley" <kr@cybsft.com>,
	Fernando Lopez-Lezcano <nando@ccrma.stanford.edu>,
	Mark Johnson <Mark_H_Johnson@RAYTHEON.COM>,
	Amit Shah <amit.shah@codito.com>,
	Karsten Wiese <annabellesgarden@yahoo.de>,
	Adam Heath <doogie@debian.org>,
	emann@mrv.com, Gunther Persoons <gunther_persoons@spymac.com>,
	LKML <linux-kernel@vger.kernel.org>,
	Florian Schmidt <mista.tapas@gmx.net>,
	Shane Shrybman <shrybman@aei.ca>,
	Thomas Gleixner <tglx@linutronix.de>,
	Michal Schmidt <xschmi00@stud.feec.vutbr.cz>
Subject: Re: Real-time rw-locks (Re: [patch] Real-Time Preemption, -RT-2.6.10-rc2-mm3-V0.7.32-15)
Date: Tue, 28 Dec 2004 16:59:23 -0500	[thread overview]
Message-ID: <1104271163.20714.44.camel@krustophenia.net> (raw)
In-Reply-To: <20041227210614.GA11052@nietzsche.lynx.com>

On Mon, 2004-12-27 at 13:06 -0800, Bill Huey wrote:
> I was just having a discussion about this last night with a friend
> of mine and I'm going to pose this question to you and others.
> 
> Is a real-time enabled kernel still relevant for high performance
> video even with GPUs being as fast as they are these days ?
>
> The context that I'm working with is that I was told (been out of
> gaming for a long time now) that GPus are so fast these days that
> shortage of frame rate isn't a problem any more. An RTOS would be
> able to deliver a data/instructions to the GPU under a much tighter
> time period and could delivery better, more consistent frame rates.
> 
> Does this assertion still apply or not ? why ? (for either answer)

Yes, an RTOS certainly helps.  Otherwise you cannot guarantee a minimum
frame rate - if a long running disk ISR fires then you are screwed,
because jsut as with low latency audio you have a SCHED_FIFO userspace
process that is feeding data to the GPU at a constant rate.  Its a worse
problem with audio because you absolutely cannot drop a frame or you
will hear it.  With video it's likely to be imperceptible.

Lee


  parent reply	other threads:[~2004-12-28 21:59 UTC|newest]

Thread overview: 30+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2004-12-10 17:49 [patch] Real-Time Preemption, -RT-2.6.10-rc2-mm3-V0.7.32-15 Mark_H_Johnson
2004-12-10 21:09 ` Ingo Molnar
2004-12-10 21:12 ` Ingo Molnar
2004-12-10 21:24 ` Ingo Molnar
2004-12-13  0:16 ` Fernando Lopez-Lezcano
2004-12-13  6:47   ` Ingo Molnar
2004-12-14  0:46     ` Fernando Lopez-Lezcano
2004-12-14  4:42       ` K.R. Foley
2004-12-14  8:47         ` Rui Nuno Capela
2004-12-14 11:35           ` Ingo Molnar
2004-12-27 14:35             ` Real-time rw-locks (Re: [patch] Real-Time Preemption, -RT-2.6.10-rc2-mm3-V0.7.32-15) Esben Nielsen
2004-12-27 15:27               ` Steven Rostedt
2004-12-27 16:23                 ` Esben Nielsen
2004-12-27 16:39                   ` Steven Rostedt
2004-12-27 21:06                     ` Bill Huey
2004-12-27 21:48                       ` Valdis.Kletnieks
2004-12-28 21:59                       ` Lee Revell [this message]
2005-01-04 15:25                       ` Andrew McGregor
2004-12-28 21:42                   ` Lee Revell
2005-01-28  7:38               ` Ingo Molnar
2005-01-28 11:56                 ` William Lee Irwin III
2005-01-28 15:28                   ` Ingo Molnar
2005-01-28 15:55                     ` William Lee Irwin III
2005-01-28 16:16                       ` Ingo Molnar
2005-01-28 19:18                 ` Trond Myklebust
2005-01-28 19:45                   ` Ingo Molnar
2005-01-28 23:25                     ` Bill Huey
2005-01-28 21:13                   ` Lee Revell
2005-01-30 22:03                 ` Esben Nielsen
2005-01-30 23:59                   ` Kyle Moffett

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