[PATCH 12/26] add HID simulation mappings

Vojtech Pavlik
2005-09-10T22:42:45Z

Subject: [PATCH] Input: add HID simulation mappings
From: Vojtech Pavlik <vojtech@suse.cz>
Date: 1125896879 -0500

Add simulation usage page mappings to hid-input.c to support
a new crop of joysticks using them to designate Rudder and
Throttle controls.

Signed-off-by: Vojtech Pavlik <vojtech@suse.cz>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>

---

drivers/usb/input/hid-debug.h | 17 +++++++++++++++++
drivers/usb/input/hid-input.c | 9 +++++++++
drivers/usb/input/hid.h | 1 +
3 files changed, 27 insertions(+), 0 deletions(-)

0aebfdac042b63d0f2625414062e138a4333181c
diff --git a/drivers/usb/input/hid-debug.h b/drivers/usb/input/hid-debug.h
--- a/drivers/usb/input/hid-debug.h
+++ b/drivers/usb/input/hid-debug.h
@@ -85,6 +85,23 @@ static const struct hid_usage_entry hid_
{0, 0x91, "D-PadDown"},
{0, 0x92, "D-PadRight"},
{0, 0x93, "D-PadLeft"},
+ { 2, 0, "Simulation" },
+ {0, 0xb0, "Aileron"},
+ {0, 0xb1, "AileronTrim"},
+ {0, 0xb2, "Anti-Torque"},
+ {0, 0xb3, "Autopilot"},
+ {0, 0xb4, "Chaff"},
+ {0, 0xb5, "Collective"},
+ {0, 0xb6, "DiveBrake"},
+ {0, 0xb7, "ElectronicCountermeasures"},
+ {0, 0xb8, "Elevator"},
+ {0, 0xb9, "ElevatorTrim"},
+ {0, 0xba, "Rudder"},
+ {0, 0xbb, "Throttle"},
+ {0, 0xbc, "FlightCommunications"},
+ {0, 0xbd, "FlareRelease"},
+ {0, 0xbe, "LandingGear"},
+ {0, 0xbf, "ToeBrake"},
{ 7, 0, "Keyboard" },
{ 8, 0, "LED" },
{0, 0x01, "NumLock"},
diff --git a/drivers/usb/input/hid-input.c b/drivers/usb/input/hid-input.c
--- a/drivers/usb/input/hid-input.c
+++ b/drivers/usb/input/hid-input.c
@@ -131,6 +131,15 @@ static void hidinput_configure_usage(str
map_key(code);
break;

+
+ case HID_UP_SIMULATION:
+
+ switch (usage->hid & 0xffff) {
+ case 0xba: map_abs(ABS_RUDDER); break;
+ case 0xbb: map_abs(ABS_THROTTLE); break;
+ }
+ break;
+
case HID_UP_GENDESK:

if ((usage->hid & 0xf0) == 0x80) { /* SystemControl */
diff --git a/drivers/usb/input/hid.h b/drivers/usb/input/hid.h
--- a/drivers/usb/input/hid.h
+++ b/drivers/usb/input/hid.h
@@ -173,6 +173,7 @@ struct hid_item {

#define HID_UP_UNDEFINED 0x00000000
#define HID_UP_GENDESK 0x00010000
+#define HID_UP_SIMULATION 0x00020000
#define HID_UP_KEYBOARD 0x00070000
#define HID_UP_LED 0x00080000
#define HID_UP_BUTTON 0x00090000