From: "Dan Bastone" <dan@pwienterprises.com>
To: "Eric Sandeen" <sandeen@sandeen.net>
Cc: linux-kernel@vger.kernel.org, bfennema@falcon.csc.calpoly.edu
Subject: Re: [PATCH]: initialize parts of udf inode earlier in create
Date: Mon, 07 Aug 2006 23:44:14 -0700 [thread overview]
Message-ID: <1155019454.29767.267870507@webmail.messagingengine.com> (raw)
In-Reply-To: <44D7C26F.1040609@sandeen.net>
On Mon, 07 Aug 2006 17:45:03 -0500, "Eric Sandeen" <sandeen@sandeen.net>
said:
> That looks fine to me, but I wonder if there's a cleaner way, rather
> than sprinkling these initializations in the code. If __udf_read_inode
> fails, then it calls mark_bad_inode; maybe the code should check for
> that before trying to discard prealloced blocks? I don't really know
> enough about all the UDF codepaths (by far!) to know for sure what the
> best solution is, here.
I'm certainly not an expert on this code either, but it seems like doing
the initializations once in udf_alloc_inode() makes the most sense. As
I said it should fix both of the scenarios you & I experienced as well
as any others that assume the udf_inode_info structs are zeroed. Now
that I look at it again, I think it also makes the initializations in
udf_new_inode() redundant.
So, assuming my previous patch is applied and yours is not, I think the
following is right:
---
Signed-off-by: Dan Bastone <dan@pwienterprises.com>
--- linux-2.6.17.7/fs/udf/ialloc.c.orig
+++ linux-2.6.17.7/fs/udf/ialloc.c
@@ -84,11 +84,6 @@
}
mutex_lock(&sbi->s_alloc_mutex);
- UDF_I_UNIQUE(inode) = 0;
- UDF_I_LENEXTENTS(inode) = 0;
- UDF_I_NEXT_ALLOC_BLOCK(inode) = 0;
- UDF_I_NEXT_ALLOC_GOAL(inode) = 0;
- UDF_I_STRAT4096(inode) = 0;
if (UDF_SB_LVIDBH(sb))
{
struct logicalVolHeaderDesc *lvhd;
---
Dan
--
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prev parent reply other threads:[~2006-08-08 6:44 UTC|newest]
Thread overview: 4+ messages / expand[flat|nested] mbox.gz Atom feed top
2006-08-04 15:57 [PATCH]: initialize parts of udf inode earlier in create Eric Sandeen
2006-08-07 7:14 ` dan
2006-08-07 22:45 ` Eric Sandeen
2006-08-08 6:44 ` Dan Bastone [this message]
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