* [PATCH 13/13] fix ps3fb glue allowing a modular build @ 2007-03-14 9:17 Al Viro 2007-03-14 9:50 ` Geert Uytterhoeven 0 siblings, 1 reply; 15+ messages in thread From: Al Viro @ 2007-03-14 9:17 UTC (permalink / raw) To: torvalds; +Cc: linux-kernel, linuxppc-dev Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> --- arch/powerpc/platforms/ps3/htab.c | 2 ++ drivers/video/Kconfig | 2 +- include/asm-powerpc/ps3fb.h | 5 ----- 3 files changed, 3 insertions(+), 6 deletions(-) diff --git a/arch/powerpc/platforms/ps3/htab.c b/arch/powerpc/platforms/ps3/htab.c index e12e59f..67d6f58 100644 --- a/arch/powerpc/platforms/ps3/htab.c +++ b/arch/powerpc/platforms/ps3/htab.c @@ -235,7 +235,9 @@ static void ps3_hpte_invalidate(unsigned long slot, unsigned long va, static void ps3_hpte_clear(void) { /* Make sure to clean up the frame buffer device first */ +#ifdef CONFIG_PS3_FB ps3fb_cleanup(); +#endif lv1_unmap_htab(htab_addr); } diff --git a/drivers/video/Kconfig b/drivers/video/Kconfig index 7f5a598..ab43a32 100644 --- a/drivers/video/Kconfig +++ b/drivers/video/Kconfig @@ -1615,7 +1615,7 @@ config FB_IBM_GXT4500 adaptor, found on some IBM System P (pSeries) machines. config FB_PS3 - bool "PS3 GPU framebuffer driver" + tristate "PS3 GPU framebuffer driver" depends on FB && PS3_PS3AV select FB_CFB_FILLRECT select FB_CFB_COPYAREA diff --git a/include/asm-powerpc/ps3fb.h b/include/asm-powerpc/ps3fb.h index ad81cf4..a447387 100644 --- a/include/asm-powerpc/ps3fb.h +++ b/include/asm-powerpc/ps3fb.h @@ -43,13 +43,8 @@ struct ps3fb_ioctl_res { #ifdef __KERNEL__ -#ifdef CONFIG_FB_PS3 extern void ps3fb_flip_ctl(int on); extern void ps3fb_cleanup(void); -#else -static inline void ps3fb_flip_ctl(int on) {} -static inline void ps3fb_cleanup(void) {} -#endif #endif /* __KERNEL__ */ -- 1.5.0-rc2.GIT ^ permalink raw reply related [flat|nested] 15+ messages in thread
* Re: [PATCH 13/13] fix ps3fb glue allowing a modular build 2007-03-14 9:17 [PATCH 13/13] fix ps3fb glue allowing a modular build Al Viro @ 2007-03-14 9:50 ` Geert Uytterhoeven 2007-03-14 16:02 ` Al Viro 2007-03-15 1:17 ` [PATCH 13/13] fix ps3fb glue allowing a modular build Antonino A. Daplas 0 siblings, 2 replies; 15+ messages in thread From: Geert Uytterhoeven @ 2007-03-14 9:50 UTC (permalink / raw) To: Al Viro; +Cc: torvalds, linuxppc-dev, linux-kernel On Wed, 14 Mar 2007, Al Viro wrote: > Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> NAK There are several problems with making it modular. I did try, cfr. the incomplete patchlets below. > --- > arch/powerpc/platforms/ps3/htab.c | 2 ++ > drivers/video/Kconfig | 2 +- > include/asm-powerpc/ps3fb.h | 5 ----- > 3 files changed, 3 insertions(+), 6 deletions(-) > > diff --git a/arch/powerpc/platforms/ps3/htab.c b/arch/powerpc/platforms/ps3/htab.c > index e12e59f..67d6f58 100644 > --- a/arch/powerpc/platforms/ps3/htab.c > +++ b/arch/powerpc/platforms/ps3/htab.c > @@ -235,7 +235,9 @@ static void ps3_hpte_invalidate(unsigned long slot, unsigned long va, > static void ps3_hpte_clear(void) > { > /* Make sure to clean up the frame buffer device first */ > +#ifdef CONFIG_PS3_FB > ps3fb_cleanup(); > +#endif I'm not sure it will survive a kexec() of a new kernel if ps3fb_cleanup() isn't called when ps3fb.ko has been loaded. But that's an issue for later... > index ad81cf4..a447387 100644 > --- a/include/asm-powerpc/ps3fb.h > +++ b/include/asm-powerpc/ps3fb.h > @@ -43,13 +43,8 @@ struct ps3fb_ioctl_res { > > #ifdef __KERNEL__ > > -#ifdef CONFIG_FB_PS3 > extern void ps3fb_flip_ctl(int on); > extern void ps3fb_cleanup(void); > -#else > -static inline void ps3fb_flip_ctl(int on) {} > -static inline void ps3fb_cleanup(void) {} > -#endif Now it fails to link with: | drivers/built-in.o: In function `ps3av_cmd_avb_param':ps3-linux-2.6.21-rc3/drivers/ps3/ps3av_cmd.c:855: undefined reference to `.ps3fb_flip_ctl' | :ps3-linux-2.6.21-rc3/drivers/ps3/ps3av_cmd.c:869: undefined reference to `.ps3fb_flip_ctl' Which could be fixed with something like: --- ps3-linux-2.6.20.orig/drivers/ps3/ps3av.c +++ ps3-linux-2.6.20/drivers/ps3/ps3av.c @@ -868,6 +868,22 @@ int ps3av_dev_close(void) EXPORT_SYMBOL_GPL(ps3av_dev_close); +void ps3av_register_flip_ctl(void (*flip_ctl)(int on)) +{ + mutex_lock(&ps3av.mutex); + ps3av.flip_ctl = flip_ctl; + mutex_unlock(&ps3av.mutex); +} +EXPORT_SYMBOL_GPL(ps3av_register_flip_ctl); + +void ps3av_flip_ctl(int on) +{ + mutex_lock(&ps3av.mutex); + if (ps3av.flip_ctl) + ps3av.flip_ctl(on); + mutex_unlock(&ps3av.mutex); +} + static int ps3av_probe(struct ps3_vuart_port_device *dev) { int res; --- ps3-linux-2.6.20.orig/drivers/ps3/ps3av_cmd.c +++ ps3-linux-2.6.20/drivers/ps3/ps3av_cmd.c @@ -852,7 +852,7 @@ int ps3av_cmd_avb_param(struct ps3av_pkt { int res; - ps3fb_flip_ctl(0); /* flip off */ + ps3av_flip_ctl(0); /* flip off */ /* avb packet */ res = ps3av_do_pkt(PS3AV_CID_AVB_PARAM, send_len, sizeof(*avb), @@ -866,7 +866,7 @@ int ps3av_cmd_avb_param(struct ps3av_pkt res); out: - ps3fb_flip_ctl(1); /* flip on */ + ps3av_flip_ctl(1); /* flip on */ return res; } --- ps3-linux-2.6.20.orig/include/asm-powerpc/ps3av.h +++ ps3-linux-2.6.20/include/asm-powerpc/ps3av.h @@ -660,6 +660,7 @@ struct ps3av { u32 audio_port; int ps3av_mode; int ps3av_mode_old; + void (*flip_ctl)(int on); }; /** command status **/ @@ -734,5 +735,7 @@ extern int ps3av_video_mute(int); extern int ps3av_audio_mute(int); extern int ps3av_dev_open(void); extern int ps3av_dev_close(void); +extern void ps3av_register_flip_ctl(void (*func)(int on)); +extern void ps3av_flip_ctl(int on); #endif /* _ASM_POWERPC_PS3AV_H_ */ and calling ps3av_register_flip_ctl() from ps3fb at the appropriate places. Still, the module won't load, as ps3fb needs ps3fb_videomemory[] (do you know a better way to allocate a few mebibytes of physically contiguous memory?): --- ps3-linux-2.6.20.orig/arch/powerpc/platforms/ps3/setup.c +++ ps3-linux-2.6.20/arch/powerpc/platforms/ps3/setup.c @@ -115,12 +115,13 @@ static void prealloc(struct ps3_prealloc p->address); } -#ifdef CONFIG_FB_PS3 +#if defined(CONFIG_FB_PS3) || defined(CONFIG_FB_PS3_MODULE) struct ps3_prealloc ps3fb_videomemory = { .name = "ps3fb videomemory", .size = CONFIG_FB_PS3_DEFAULT_SIZE_M*1024*1024, .align = 1024*1024 /* the GPU requires 1 MiB alignment */ }; +EXPORT_SYMBOL_GPL(ps3fb_videomemory); #define prealloc_ps3fb_videomemory() prealloc(&ps3fb_videomemory) static int __init early_parse_ps3fb(char *p) And finally, make sure CONFIG_LOGO=n, as there's a bug in the logo code: logos are __initdata but the logo code still tries to draw them for a modular fbdev. Originally (eons ago) this case was handled by the flag initmem_freed, which no longer exists. Gr{oetje,eeting}s, Geert -- Geert Uytterhoeven -- Sony Network and Software Technology Center Europe (NSCE) Geert.Uytterhoeven@sonycom.com ------- The Corporate Village, Da Vincilaan 7-D1 Voice +32-2-7008453 Fax +32-2-7008622 ---------------- B-1935 Zaventem, Belgium ^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: [PATCH 13/13] fix ps3fb glue allowing a modular build 2007-03-14 9:50 ` Geert Uytterhoeven @ 2007-03-14 16:02 ` Al Viro 2007-03-14 16:17 ` Geert Uytterhoeven 2007-03-15 1:17 ` [PATCH 13/13] fix ps3fb glue allowing a modular build Antonino A. Daplas 1 sibling, 1 reply; 15+ messages in thread From: Al Viro @ 2007-03-14 16:02 UTC (permalink / raw) To: Geert Uytterhoeven; +Cc: torvalds, linuxppc-dev, linux-kernel On Wed, Mar 14, 2007 at 10:50:16AM +0100, Geert Uytterhoeven wrote: > On Wed, 14 Mar 2007, Al Viro wrote: > > Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> > > NAK > > There are several problems with making it modular. I did try, cfr. the > incomplete patchlets below. [snip] > And finally, make sure CONFIG_LOGO=n, as there's a bug in the logo code: logos > are __initdata but the logo code still tries to draw them for a modular fbdev. > Originally (eons ago) this case was handled by the flag initmem_freed, which no > longer exists. Lovely... Consider that one withdrawn, please. FWIW, if we leave it bool (and flip_ctl mess alone would make a good reason for that) we probably want to have it depend on FB=y ^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: [PATCH 13/13] fix ps3fb glue allowing a modular build 2007-03-14 16:02 ` Al Viro @ 2007-03-14 16:17 ` Geert Uytterhoeven 2007-03-14 17:07 ` Al Viro 0 siblings, 1 reply; 15+ messages in thread From: Geert Uytterhoeven @ 2007-03-14 16:17 UTC (permalink / raw) To: Al Viro; +Cc: linuxppc-dev, torvalds, linux-kernel Hi Al, On Wed, 14 Mar 2007, Al Viro wrote: > On Wed, Mar 14, 2007 at 10:50:16AM +0100, Geert Uytterhoeven wrote: > > On Wed, 14 Mar 2007, Al Viro wrote: > > > Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> > > > > NAK > > Lovely... Consider that one withdrawn, please. FWIW, if we leave it bool > (and flip_ctl mess alone would make a good reason for that) we probably want > to have it depend on FB=y What's the advantage of making FB_PS3 depend on FB=y vs. plain FB? In both cases it can be enabled if FB=y only, right? Or am I missing something? Gr{oetje,eeting}s, Geert -- Geert Uytterhoeven -- Sony Network and Software Technology Center Europe (NSCE) Geert.Uytterhoeven@sonycom.com ------- The Corporate Village, Da Vincilaan 7-D1 Voice +32-2-7008453 Fax +32-2-7008622 ---------------- B-1935 Zaventem, Belgium ^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: [PATCH 13/13] fix ps3fb glue allowing a modular build 2007-03-14 16:17 ` Geert Uytterhoeven @ 2007-03-14 17:07 ` Al Viro 2007-03-14 17:23 ` Geert Uytterhoeven 2007-03-14 17:30 ` Linus Torvalds 0 siblings, 2 replies; 15+ messages in thread From: Al Viro @ 2007-03-14 17:07 UTC (permalink / raw) To: Geert Uytterhoeven; +Cc: linuxppc-dev, torvalds, linux-kernel On Wed, Mar 14, 2007 at 05:17:45PM +0100, Geert Uytterhoeven wrote: > Hi Al, > > On Wed, 14 Mar 2007, Al Viro wrote: > > On Wed, Mar 14, 2007 at 10:50:16AM +0100, Geert Uytterhoeven wrote: > > > On Wed, 14 Mar 2007, Al Viro wrote: > > > > Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> > > > > > > NAK > > > > Lovely... Consider that one withdrawn, please. FWIW, if we leave it bool > > (and flip_ctl mess alone would make a good reason for that) we probably want > > to have it depend on FB=y > > What's the advantage of making FB_PS3 depend on FB=y vs. plain FB? > In both cases it can be enabled if FB=y only, right? Or am I missing something? Nope. How can kconfig distinguish that from a boolean option in modular driver? bool *can* depend on tristate and be selected when tristate is set to m. ^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: [PATCH 13/13] fix ps3fb glue allowing a modular build 2007-03-14 17:07 ` Al Viro @ 2007-03-14 17:23 ` Geert Uytterhoeven 2007-03-14 17:30 ` Linus Torvalds 1 sibling, 0 replies; 15+ messages in thread From: Geert Uytterhoeven @ 2007-03-14 17:23 UTC (permalink / raw) To: Al Viro; +Cc: linuxppc-dev, torvalds, linux-kernel On Wed, 14 Mar 2007, Al Viro wrote: > On Wed, Mar 14, 2007 at 05:17:45PM +0100, Geert Uytterhoeven wrote: > > On Wed, 14 Mar 2007, Al Viro wrote: > > > On Wed, Mar 14, 2007 at 10:50:16AM +0100, Geert Uytterhoeven wrote: > > > > On Wed, 14 Mar 2007, Al Viro wrote: > > > > > Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> > > > > > > > > NAK > > > > > > Lovely... Consider that one withdrawn, please. FWIW, if we leave it bool > > > (and flip_ctl mess alone would make a good reason for that) we probably want > > > to have it depend on FB=y > > > > What's the advantage of making FB_PS3 depend on FB=y vs. plain FB? > > In both cases it can be enabled if FB=y only, right? Or am I missing something? > > Nope. How can kconfig distinguish that from a boolean option in modular > driver? bool *can* depend on tristate and be selected when tristate is > set to m. Sorry, you're right. I tried it before sending the previous mail, but apparently I made a mistake. I tried again, and now it indeed allows me to select FB_PS3. Gr{oetje,eeting}s, Geert -- Geert Uytterhoeven -- Sony Network and Software Technology Center Europe (NSCE) Geert.Uytterhoeven@sonycom.com ------- The Corporate Village, Da Vincilaan 7-D1 Voice +32-2-7008453 Fax +32-2-7008622 ---------------- B-1935 Zaventem, Belgium ^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: [PATCH 13/13] fix ps3fb glue allowing a modular build 2007-03-14 17:07 ` Al Viro 2007-03-14 17:23 ` Geert Uytterhoeven @ 2007-03-14 17:30 ` Linus Torvalds 2007-03-14 17:45 ` Geert Uytterhoeven ` (2 more replies) 1 sibling, 3 replies; 15+ messages in thread From: Linus Torvalds @ 2007-03-14 17:30 UTC (permalink / raw) To: Al Viro; +Cc: Geert Uytterhoeven, linuxppc-dev, linux-kernel On Wed, 14 Mar 2007, Al Viro wrote: > > Nope. How can kconfig distinguish that from a boolean option in modular > driver? bool *can* depend on tristate and be selected when tristate is > set to m. Btw, this is one of those things that easily causes problems. In many ways it would be nice if we had two different kinds of "bool": one where "m" in the dependency chain means "y" is ok, and one where "m" means "n". We used to have "dep_bool" and "dep_mbool" for this, a long time ago. It got dropped in the Kconfig language rewrite, and I think it was a mistake. So I think it would be nice to re-introduce it. As it is, we have a number of Kconfig language constructs that are just unnecessarily hard to understand, because we end up having to add a "= y" or similar. The rule *used* to be: "dep_mbool" was a boolean that was valid even for modules, while "dep_bool" was a boolean that was valid only for straigth "y", and a module would turn it off. Maybe not "bool" vs "mbool", but it might be nice to have bool FB_PS3 depends strictly on FB ie a "depends strictly" refuses to upgrade a bool dependency from "m" to "y", while a regular depends allows it. Or something.. The "depends strictly on X" thing would really be just a mental shorthand for "depends on (X)=y" (it's actually longer to type, but I think it's a bit more intuitive, thus "mental shortcut"). Linus ^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: [PATCH 13/13] fix ps3fb glue allowing a modular build 2007-03-14 17:30 ` Linus Torvalds @ 2007-03-14 17:45 ` Geert Uytterhoeven 2007-03-14 17:59 ` Al Viro 2007-03-20 21:06 ` kconfig `bool' (was: Re: [PATCH 13/13] fix ps3fb glue allowing a modular build) Geert Uytterhoeven 2 siblings, 0 replies; 15+ messages in thread From: Geert Uytterhoeven @ 2007-03-14 17:45 UTC (permalink / raw) To: Linus Torvalds; +Cc: Al Viro, linuxppc-dev, linux-kernel On Wed, 14 Mar 2007, Linus Torvalds wrote: > On Wed, 14 Mar 2007, Al Viro wrote: > > Nope. How can kconfig distinguish that from a boolean option in modular > > driver? bool *can* depend on tristate and be selected when tristate is > > set to m. > > Btw, this is one of those things that easily causes problems. I just found another caveat: while `select' is some super-override-it-all that ignores depends on non-existent symbols, it doesn't promote `m' to `y'. E.g. `select FB_CFB_FILLRECT' from a bool still gives FB_CFB_FILLRECT=m if FB=m. Anyway, here's a fix for the 3 problematic cases I found. Subject: bool fbdevs must depend on FB = y Frame buffer device drivers that cannot be built as modules must depend on `FB = y'. Correct the 3 remaining offenders. Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> diff --git a/drivers/video/Kconfig b/drivers/video/Kconfig index 7f5a598..e4f0dd0 100644 --- a/drivers/video/Kconfig +++ b/drivers/video/Kconfig @@ -1320,7 +1320,7 @@ config FB_AU1100 config FB_AU1200 bool "Au1200 LCD Driver" - depends on FB && MIPS && SOC_AU1200 + depends on (FB = y) && MIPS && SOC_AU1200 select FB_CFB_FILLRECT select FB_CFB_COPYAREA select FB_CFB_IMAGEBLIT @@ -1470,7 +1470,7 @@ config FB_G364 config FB_68328 bool "Motorola 68328 native frame buffer support" - depends on FB && (M68328 || M68EZ328 || M68VZ328) + depends on (FB = y) && (M68328 || M68EZ328 || M68VZ328) select FB_CFB_FILLRECT select FB_CFB_COPYAREA select FB_CFB_IMAGEBLIT @@ -1616,7 +1616,7 @@ config FB_IBM_GXT4500 config FB_PS3 bool "PS3 GPU framebuffer driver" - depends on FB && PS3_PS3AV + depends on (FB = y) && PS3_PS3AV select FB_CFB_FILLRECT select FB_CFB_COPYAREA select FB_CFB_IMAGEBLIT Gr{oetje,eeting}s, Geert -- Geert Uytterhoeven -- Sony Network and Software Technology Center Europe (NSCE) Geert.Uytterhoeven@sonycom.com ------- The Corporate Village, Da Vincilaan 7-D1 Voice +32-2-7008453 Fax +32-2-7008622 ---------------- B-1935 Zaventem, Belgium ^ permalink raw reply related [flat|nested] 15+ messages in thread
* Re: [PATCH 13/13] fix ps3fb glue allowing a modular build 2007-03-14 17:30 ` Linus Torvalds 2007-03-14 17:45 ` Geert Uytterhoeven @ 2007-03-14 17:59 ` Al Viro 2007-03-14 18:09 ` Geert Uytterhoeven 2007-03-20 21:06 ` kconfig `bool' (was: Re: [PATCH 13/13] fix ps3fb glue allowing a modular build) Geert Uytterhoeven 2 siblings, 1 reply; 15+ messages in thread From: Al Viro @ 2007-03-14 17:59 UTC (permalink / raw) To: Linus Torvalds; +Cc: Geert Uytterhoeven, linuxppc-dev, linux-kernel On Wed, Mar 14, 2007 at 10:30:31AM -0700, Linus Torvalds wrote: > > Nope. How can kconfig distinguish that from a boolean option in modular > > driver? bool *can* depend on tristate and be selected when tristate is > > set to m. > > Btw, this is one of those things that easily causes problems. > > In many ways it would be nice if we had two different kinds of "bool": one > where "m" in the dependency chain means "y" is ok, and one where "m" means > "n". *nod* > Maybe not "bool" vs "mbool", but it might be nice to have > > bool FB_PS3 > depends strictly on FB > > ie a "depends strictly" refuses to upgrade a bool dependency from "m" to > "y", while a regular depends allows it. > > Or something.. The "depends strictly on X" thing would really be just a > mental shorthand for "depends on (X)=y" (it's actually longer to type, but > I think it's a bit more intuitive, thus "mental shortcut"). There's a fun side question, though: what should allmodconfig do? FB=m, FB_PS3=n? Or FB=y, FB_PS3=y? ^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: [PATCH 13/13] fix ps3fb glue allowing a modular build 2007-03-14 17:59 ` Al Viro @ 2007-03-14 18:09 ` Geert Uytterhoeven 2007-03-14 18:25 ` Al Viro 0 siblings, 1 reply; 15+ messages in thread From: Geert Uytterhoeven @ 2007-03-14 18:09 UTC (permalink / raw) To: Al Viro; +Cc: Linus Torvalds, linuxppc-dev, linux-kernel On Wed, 14 Mar 2007, Al Viro wrote: > On Wed, Mar 14, 2007 at 10:30:31AM -0700, Linus Torvalds wrote: > > Maybe not "bool" vs "mbool", but it might be nice to have > > > > bool FB_PS3 > > depends strictly on FB > > > > ie a "depends strictly" refuses to upgrade a bool dependency from "m" to > > "y", while a regular depends allows it. > > > > Or something.. The "depends strictly on X" thing would really be just a > > mental shorthand for "depends on (X)=y" (it's actually longer to type, but > > I think it's a bit more intuitive, thus "mental shortcut"). > > There's a fun side question, though: what should allmodconfig do? FB=m, > FB_PS3=n? Or FB=y, FB_PS3=y? >From `make help': | New config selecting modules when possible FB can be a module, so FB=m, FB_PS3=n. It doesn't say anything about things that can't be modules :-) But I agree the chances of getting a system that doesn't work increase... Gr{oetje,eeting}s, Geert -- Geert Uytterhoeven -- Sony Network and Software Technology Center Europe (NSCE) Geert.Uytterhoeven@sonycom.com ------- The Corporate Village, Da Vincilaan 7-D1 Voice +32-2-7008453 Fax +32-2-7008622 ---------------- B-1935 Zaventem, Belgium ^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: [PATCH 13/13] fix ps3fb glue allowing a modular build 2007-03-14 18:09 ` Geert Uytterhoeven @ 2007-03-14 18:25 ` Al Viro 0 siblings, 0 replies; 15+ messages in thread From: Al Viro @ 2007-03-14 18:25 UTC (permalink / raw) To: Geert Uytterhoeven; +Cc: Linus Torvalds, linuxppc-dev, linux-kernel On Wed, Mar 14, 2007 at 07:09:40PM +0100, Geert Uytterhoeven wrote: > On Wed, 14 Mar 2007, Al Viro wrote: > > On Wed, Mar 14, 2007 at 10:30:31AM -0700, Linus Torvalds wrote: > > > Maybe not "bool" vs "mbool", but it might be nice to have > > > > > > bool FB_PS3 > > > depends strictly on FB > > > > > > ie a "depends strictly" refuses to upgrade a bool dependency from "m" to > > > "y", while a regular depends allows it. > > > > > > Or something.. The "depends strictly on X" thing would really be just a > > > mental shorthand for "depends on (X)=y" (it's actually longer to type, but > > > I think it's a bit more intuitive, thus "mental shortcut"). > > > > There's a fun side question, though: what should allmodconfig do? FB=m, > > FB_PS3=n? Or FB=y, FB_PS3=y? > > >From `make help': > | New config selecting modules when possible > > FB can be a module, so FB=m, FB_PS3=n. > > It doesn't say anything about things that can't be modules :-) > > But I agree the chances of getting a system that doesn't work increase... No, I realize what kind of behaviour we'll get if we go for dependency on FB=y. However, if we really introduce a new kconfig primitive, it might make sense to teach allmodconfig to deal with it. ^ permalink raw reply [flat|nested] 15+ messages in thread
* kconfig `bool' (was: Re: [PATCH 13/13] fix ps3fb glue allowing a modular build) 2007-03-14 17:30 ` Linus Torvalds 2007-03-14 17:45 ` Geert Uytterhoeven 2007-03-14 17:59 ` Al Viro @ 2007-03-20 21:06 ` Geert Uytterhoeven 2007-03-20 21:16 ` Jan Engelhardt 2007-03-21 11:59 ` Roman Zippel 2 siblings, 2 replies; 15+ messages in thread From: Geert Uytterhoeven @ 2007-03-20 21:06 UTC (permalink / raw) To: Linus Torvalds; +Cc: Al Viro, Linux Kernel Development, Roman Zippel On Wed, 14 Mar 2007, Linus Torvalds wrote: > On Wed, 14 Mar 2007, Al Viro wrote: > > Nope. How can kconfig distinguish that from a boolean option in modular > > driver? bool *can* depend on tristate and be selected when tristate is > > set to m. > > Btw, this is one of those things that easily causes problems. > > In many ways it would be nice if we had two different kinds of "bool": one > where "m" in the dependency chain means "y" is ok, and one where "m" means > "n". > > We used to have "dep_bool" and "dep_mbool" for this, a long time ago. It > got dropped in the Kconfig language rewrite, and I think it was a mistake. > > So I think it would be nice to re-introduce it. As it is, we have a number > of Kconfig language constructs that are just unnecessarily hard to > understand, because we end up having to add a "= y" or similar. > > The rule *used* to be: "dep_mbool" was a boolean that was valid even for > modules, while "dep_bool" was a boolean that was valid only for straigth > "y", and a module would turn it off. > > Maybe not "bool" vs "mbool", but it might be nice to have > > bool FB_PS3 > depends strictly on FB > > ie a "depends strictly" refuses to upgrade a bool dependency from "m" to > "y", while a regular depends allows it. > > Or something.. The "depends strictly on X" thing would really be just a > mental shorthand for "depends on (X)=y" (it's actually longer to type, but > I think it's a bit more intuitive, thus "mental shortcut"). I've been thinking about this a bit more... Kconfig knows about the following types: o bool o tristate o string o hex o int However, from a semantical point of view, they can be subdivided in 2 classes: 1. driver/subsystem/library enablers (i.e. things that are used in a Makefile to decide whether to compile a unit or not): o tristate (y=builtin, m=loadable, n=disabled) o bool (y=builtin, n=disabled) 2. options (i.e. things that control some features, limits, or default values): o bool (y=true, n=false) o string (literal) o hex (literal) o int (literal) The confusion arises from the 2 different semantics for `bool': for the former, a `depends on' obviously cannot be `builtin' if the dependency is `modular', while for the latter, it can be `true' if the dependency is `modular'. It would be nice if Kconfig would make the distinction between the two types of `bool' explicit. Anyone with a good replacement name for the first type of `bool'? I can't find one. Gr{oetje,eeting}s, Geert -- Geert Uytterhoeven -- Sony Network and Software Technology Center Europe (NSCE) Geert.Uytterhoeven@sonycom.com ------- The Corporate Village, Da Vincilaan 7-D1 Voice +32-2-7008453 Fax +32-2-7008622 ---------------- B-1935 Zaventem, Belgium ^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: kconfig `bool' (was: Re: [PATCH 13/13] fix ps3fb glue allowing a modular build) 2007-03-20 21:06 ` kconfig `bool' (was: Re: [PATCH 13/13] fix ps3fb glue allowing a modular build) Geert Uytterhoeven @ 2007-03-20 21:16 ` Jan Engelhardt 2007-03-21 11:59 ` Roman Zippel 1 sibling, 0 replies; 15+ messages in thread From: Jan Engelhardt @ 2007-03-20 21:16 UTC (permalink / raw) To: Geert Uytterhoeven Cc: Linus Torvalds, Al Viro, Linux Kernel Development, Roman Zippel On Mar 20 2007 22:06, Geert Uytterhoeven wrote: >> >> Maybe not "bool" vs "mbool", but it might be nice to have >> >> bool FB_PS3 >> depends strictly on FB >> >> ie a "depends strictly" refuses to upgrade a bool dependency from "m" to >> "y", while a regular depends allows it. >> >> Or something.. The "depends strictly on X" thing would really be just a >> mental shorthand for "depends on (X)=y" (it's actually longer to type, but >> I think it's a bit more intuitive, thus "mental shortcut"). > >I've been thinking about this a bit more... > >Kconfig knows about the following types: > o bool > o tristate > o string > o hex > o int > >However, from a semantical point of view, they can be subdivided in 2 classes: > 1. driver/subsystem/library enablers (i.e. things that are used in a Makefile > to decide whether to compile a unit or not): > o tristate (y=builtin, m=loadable, n=disabled) > o bool (y=builtin, n=disabled) > 2. options (i.e. things that control some features, limits, or default > values): > o bool (y=true, n=false) > o string (literal) > o hex (literal) > o int (literal) > >The confusion arises from the 2 different semantics for `bool': for the former, >a `depends on' obviously cannot be `builtin' if the dependency is `modular', >while for the latter, it can be `true' if the dependency is `modular'. I think it was once (is still?) possible to have something like <M> Foo <*> Bar which would mean: include bar.o into foo.ko. If one chose to <M> Foo <M> Bar you'd get foo.ko and bar.ko, with a modinfo dependency of course. Jan -- ^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: kconfig `bool' (was: Re: [PATCH 13/13] fix ps3fb glue allowing a modular build) 2007-03-20 21:06 ` kconfig `bool' (was: Re: [PATCH 13/13] fix ps3fb glue allowing a modular build) Geert Uytterhoeven 2007-03-20 21:16 ` Jan Engelhardt @ 2007-03-21 11:59 ` Roman Zippel 1 sibling, 0 replies; 15+ messages in thread From: Roman Zippel @ 2007-03-21 11:59 UTC (permalink / raw) To: Geert Uytterhoeven; +Cc: Linus Torvalds, Al Viro, Linux Kernel Development Hi, On Tue, 20 Mar 2007, Geert Uytterhoeven wrote: > On Wed, 14 Mar 2007, Linus Torvalds wrote: > > In many ways it would be nice if we had two different kinds of "bool": one > > where "m" in the dependency chain means "y" is ok, and one where "m" means > > "n". > > > > We used to have "dep_bool" and "dep_mbool" for this, a long time ago. It > > got dropped in the Kconfig language rewrite, and I think it was a mistake. Well, it wasn't really dropped, just the syntax changed... There were only one or two rules which depended on the dep_bool syntax and it were special cases anyway. > > So I think it would be nice to re-introduce it. As it is, we have a number > > of Kconfig language constructs that are just unnecessarily hard to > > understand, because we end up having to add a "= y" or similar. > > > > The rule *used* to be: "dep_mbool" was a boolean that was valid even for > > modules, while "dep_bool" was a boolean that was valid only for straigth > > "y", and a module would turn it off. > > > > Maybe not "bool" vs "mbool", but it might be nice to have > > > > bool FB_PS3 > > depends strictly on FB > > > > ie a "depends strictly" refuses to upgrade a bool dependency from "m" to > > "y", while a regular depends allows it. > > > > Or something.. The "depends strictly on X" thing would really be just a > > mental shorthand for "depends on (X)=y" (it's actually longer to type, but > > I think it's a bit more intuitive, thus "mental shortcut"). I'm not sure this would really an improvement, for the casual reader X=y is IMO more readable if he knows the basic kconfig syntax, whereas he had to lookup first what "strictly" means. Also the potential user had to know about this syntax, but it's simply not needed often enough that it would be common and might be easily forgotten if one fixed the driver and changed the bool to tristate. > I've been thinking about this a bit more... > > Kconfig knows about the following types: > o bool > o tristate > o string > o hex > o int > > However, from a semantical point of view, they can be subdivided in 2 classes: > 1. driver/subsystem/library enablers (i.e. things that are used in a Makefile > to decide whether to compile a unit or not): > o tristate (y=builtin, m=loadable, n=disabled) > o bool (y=builtin, n=disabled) > 2. options (i.e. things that control some features, limits, or default > values): > o bool (y=true, n=false) > o string (literal) > o hex (literal) > o int (literal) > > The confusion arises from the 2 different semantics for `bool': for the former, > a `depends on' obviously cannot be `builtin' if the dependency is `modular', > while for the latter, it can be `true' if the dependency is `modular'. What I'm considering in this context is to introduce a syntax to specifically describe modules (e.g. to also generate the Makefile from it): module FB_PS3 bool ".." depends on FB In this context it would be valid to add the requirement that the dependencies must be 'y'. bye, Roman ^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: [PATCH 13/13] fix ps3fb glue allowing a modular build 2007-03-14 9:50 ` Geert Uytterhoeven 2007-03-14 16:02 ` Al Viro @ 2007-03-15 1:17 ` Antonino A. Daplas 1 sibling, 0 replies; 15+ messages in thread From: Antonino A. Daplas @ 2007-03-15 1:17 UTC (permalink / raw) To: Geert Uytterhoeven; +Cc: Al Viro, torvalds, linuxppc-dev, linux-kernel [-- Attachment #1: Type: text/plain, Size: 717 bytes --] On Wed, 2007-03-14 at 10:50 +0100, Geert Uytterhoeven wrote: > On Wed, 14 Mar 2007, Al Viro wrote: > > Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> > > And finally, make sure CONFIG_LOGO=n, as there's a bug in the logo code: logos > are __initdata but the logo code still tries to draw them for a modular fbdev. > Originally (eons ago) this case was handled by the flag initmem_freed, which no > longer exists. > True, I tried to prevent the logo from being drawn if the driver is loaded first prior to fbcon, but the code will still draw the logo if the load order is reversed. Can you try this patch? It will only permit the drawing of the logo if both the driver and fbcon are compiled statically. Tony [-- Attachment #2: logo_fix.diff --] [-- Type: text/x-patch, Size: 2340 bytes --] diff --git a/drivers/video/console/fbcon.c b/drivers/video/console/fbcon.c index bd131d4..12e8a3b 100644 --- a/drivers/video/console/fbcon.c +++ b/drivers/video/console/fbcon.c @@ -107,7 +107,9 @@ static struct display fb_display[MAX_NR_ static signed char con2fb_map[MAX_NR_CONSOLES]; static signed char con2fb_map_boot[MAX_NR_CONSOLES]; +#ifndef MODULE static int logo_height; +#endif static int logo_lines; /* logo_shown is an index to vc_cons when >= 0; otherwise follows FBCON_LOGO enums. */ @@ -576,6 +578,13 @@ static int fbcon_takeover(int show_logo) return err; } +#ifdef MODULE +static void fbcon_prepare_logo(struct vc_data *vc, struct fb_info *info, + int cols, int rows, int new_cols, int new_rows) +{ + logo_shown = FBCON_LOGO_DONTSHOW; +} +#else static void fbcon_prepare_logo(struct vc_data *vc, struct fb_info *info, int cols, int rows, int new_cols, int new_rows) { @@ -584,6 +593,11 @@ static void fbcon_prepare_logo(struct vc int cnt, erase = vc->vc_video_erase_char, step; unsigned short *save = NULL, *r, *q; + if (info->flags & FBINFO_MODULE) { + logo_shown = FBCON_LOGO_DONTSHOW; + goto done; + } + /* * remove underline attribute from erase character * if black and white framebuffer. @@ -654,7 +668,10 @@ static void fbcon_prepare_logo(struct vc logo_shown = FBCON_LOGO_DRAW; vc->vc_top = logo_lines; } + +done: } +#endif /* MODULE */ #ifdef CONFIG_FB_TILEBLITTING static void set_blitting_type(struct vc_data *vc, struct fb_info *info) diff --git a/drivers/video/fbmem.c b/drivers/video/fbmem.c index 45f3839..08c292d 100644 --- a/drivers/video/fbmem.c +++ b/drivers/video/fbmem.c @@ -418,7 +418,8 @@ int fb_prepare_logo(struct fb_info *info memset(&fb_logo, 0, sizeof(struct logo_data)); - if (info->flags & FBINFO_MISC_TILEBLITTING) + if (info->flags & FBINFO_MISC_TILEBLITTING || + info->flags & FBINFO_MODULE) return 0; if (info->fix.visual == FB_VISUAL_DIRECTCOLOR) { @@ -483,7 +484,8 @@ int fb_show_logo(struct fb_info *info, i struct fb_image image; /* Return if the frame buffer is not mapped or suspended */ - if (fb_logo.logo == NULL || info->state != FBINFO_STATE_RUNNING) + if (fb_logo.logo == NULL || info->state != FBINFO_STATE_RUNNING || + info->flags & FBINFO_MODULE) return 0; image.depth = 8; ^ permalink raw reply related [flat|nested] 15+ messages in thread
end of thread, other threads:[~2007-03-21 12:00 UTC | newest] Thread overview: 15+ messages (download: mbox.gz follow: Atom feed -- links below jump to the message on this page -- 2007-03-14 9:17 [PATCH 13/13] fix ps3fb glue allowing a modular build Al Viro 2007-03-14 9:50 ` Geert Uytterhoeven 2007-03-14 16:02 ` Al Viro 2007-03-14 16:17 ` Geert Uytterhoeven 2007-03-14 17:07 ` Al Viro 2007-03-14 17:23 ` Geert Uytterhoeven 2007-03-14 17:30 ` Linus Torvalds 2007-03-14 17:45 ` Geert Uytterhoeven 2007-03-14 17:59 ` Al Viro 2007-03-14 18:09 ` Geert Uytterhoeven 2007-03-14 18:25 ` Al Viro 2007-03-20 21:06 ` kconfig `bool' (was: Re: [PATCH 13/13] fix ps3fb glue allowing a modular build) Geert Uytterhoeven 2007-03-20 21:16 ` Jan Engelhardt 2007-03-21 11:59 ` Roman Zippel 2007-03-15 1:17 ` [PATCH 13/13] fix ps3fb glue allowing a modular build Antonino A. Daplas
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