From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (majordomo@vger.kernel.org) by vger.kernel.org via listexpand id S938871AbXG1CGt (ORCPT ); Fri, 27 Jul 2007 22:06:49 -0400 Received: (majordomo@vger.kernel.org) by vger.kernel.org id S938439AbXG1CGl (ORCPT ); Fri, 27 Jul 2007 22:06:41 -0400 Received: from pfepb.post.tele.dk ([195.41.46.236]:42950 "EHLO pfepb.post.tele.dk" rhost-flags-OK-OK-OK-OK) by vger.kernel.org with ESMTP id S933111AbXG1CGl (ORCPT ); Fri, 27 Jul 2007 22:06:41 -0400 X-Greylist: delayed 51679 seconds by postgrey-1.27 at vger.kernel.org; Fri, 27 Jul 2007 22:06:40 EDT Subject: Re: Linus 2.6.23-rc1 From: Kasper Sandberg To: Linus Torvalds Cc: Linux Kernel Mailing List , Ingo Molnar , CK Mailinglist In-Reply-To: References: Content-Type: text/plain Date: Sat, 28 Jul 2007 04:04:39 +0200 Message-Id: <1185588279.1654.1.camel@localhost> Mime-Version: 1.0 X-Mailer: Evolution 2.4.0 Content-Transfer-Encoding: 7bit Sender: linux-kernel-owner@vger.kernel.org X-Mailing-List: linux-kernel@vger.kernel.org (sorry for repost, but there seemed to have been some troubles..) On Sun, 2007-07-22 at 14:04 -0700, Linus Torvalds wrote: > Ok, right on time, two weeks afetr 2.6.22, there's a 2.6.23-rc1 out there. > > And it has a *ton* of changes as usual for the merge window, way too much > for me to be able to post even just the shortlog or diffstat on the > mailing list (but I had many people who wanted to full logs to stay > around, so you'll continue to see those being uploaded to kernel.org). > > Lots of architecture updates (for just about all of them - x86[-64], arm, > alpha, mips, ia64, powerpc, s390, sh, sparc, um..), lots of driver updates > (again, all over - usb, net, dvb, ide, sata, scsi, isdn, infiniband, > firewire, i2c, you name it). > > Filesystems, VM, networking, ACPI, it's all there. And virtualization all > over the place (kvm, lguest, Xen). > > Notable new things might be the merge of the cfs scheduler, and the UIO > driver infrastructure might interest some people. > Im still not so keen about this, Ingo never did get CFS to match SD in smoothness for 3d applications, where my test subjects are quake(s), world of warcraft via wine, unreal tournament 2004. And this is despite many patches he sent me to try and tweak it. As far as im concerned, i may be forced to unofficially maintain SD for my own systems(allthough lots in the gaming community is bound to be interrested, as it does make games lots better)