Re: [bug] stuck localhost TCP connections, v2.6.26-rc3+

Eric Dumazet
2008-06-01T06:05:39Z

Patrick McManus a écrit :
> On Sat, 2008-05-31 at 18:35 +0200, Ingo Molnar wrote:
>
>> * Ilpo Järvinen <ilpo.jarvinen@helsinki.fi> wrote:
>>
>>
>
>
>>> ...setsockopt(listenfd, SOL_TCP, TCP_DEFER_ACCEPT, &val, sizeof(val))
>>> seems to be the magic trick that is interestion here.
>>>
>> seems to be used:
>>
>> 22003 write(3, "distccd[22003] (dcc_listen_by_ad"..., 62) = 62
>> 22003 listen(4, 10) = 0
>> 22003 setsockopt(4, SOL_TCP, TCP_DEFER_ACCEPT, [1], 4) = 0
>>
>> i'll queue up your reverts for testing in -tip.
>>
>
>
> So the code you will revert came from my fingers. The circumstances here
> make me nervous; while I'm at a loss to explain what might be going on
> in particular, let me offer an apology in advance should the revert help
> resolve the issue.
>
> Here's what makes me nervous:
>
> * not a lot of code uses DEFER_ACCEPT.. frankly it was pretty broken
> before 26 - but not broken this way .. the correlation of your bug using
> it is significant.
>
> * in 26, a server TCP socket (with DA) goes to ESTABLISHED when the 3rd
> part of the handshake is received (as normal without DA), but the socket
> isn't put on the accept queue until a real data packet arrives. (That's
> the point of DA). In <= 25 this socket would have syn-recv until the
> data packet arrived.
>
> - I did run tests where the server died in between the handshake being
> completed and first data packet arriving - the client should see RST and
> the server socket should disappear. But maybe something was missed?
>
> Do I understand this correctly, the server process is gone but the
> socket is still in the table? And the client process is still there
> waiting for the server to do something - having sent a bunch of data?
>
> Do we know if any data bytes (not handshake bytes) have been consumed by
> the server side? If they were, that would seem to vindicate DA.
>
> Also pointing away from DA is that you started seeing this with rc3 -
> that code was included in rc1.Is that a firm observation, or maybe there
> weren't enough datapoints to conclude that rc1 and rc2 were clean?
>
> The most interesting patch is ec3c0982a2dd1e671bad8e9d26c28dcba0039d87
> if anyone wants to eyeball it.
>
>
>
>

I believe Ingo problems come on long lived sockets (were many bytes were
exchanged between the peers), so I dont think DEFER_ACCEPT is the cullprit.

I suggest to enable CONFIG_TIMER_STATS and to check timers, because
/proc/net/tcp
can display apparently large timer values when the timer is elapsed
(jiffies > icsk->icsk_timeout)
and jiffies_to_clock_t(timer_expires - jiffies) is then overflowing
doing a multiply and a divide.

On a 64bits server running linux-2.6.24-rc2, I can see *strange* timers
values too in /proc/net/tcp, but not
stuck TCP sessions. On 64 bits, these strange values have 1AD7F

grep 1AD7F /proc/net/tcp | obfuscate_IP_and_ports

2017: local_peer remote_peer 03 00000000:00000000 01:1AD7F29ABBA
00000001 0 0 0 2 ffff81067e7520c0
2019: local_peer remote_peer 03 00000000:00000000 01:1AD7F29ABBA
00000003 0 0 0 2 ffff8106c580bcc0
2029: local_peer remote_peer 03 00000000:00000000 01:1AD7F29ABBA
00000002 0 0 0 2 ffff81067313fe40
2032: local_peer remote_peer 03 00000000:00000000 01:1AD7F29ABBA
00000003 0 0 0 2 ffff8106c716c340
2039: local_peer remote_peer 03 00000000:00000000 01:1AD7F29ABBA
00000002 0 0 0 2 ffff8107d45b3f40
2041: local_peer remote_peer 03 00000000:00000000 01:1AD7F29AB37
00000000 0 0 0 2 ffff810718e221c0
6610: local_peer remote_peer 01 00000000:00000000 00:1AD7F29ABCA
00000000 0 0 136594789 1 ffff8107183fb940 94 10 16 2 -1
9925: local_peer remote_peer 01 00000000:00000000 00:1AD7F29ABCA
00000000 0 0 144451161 1 ffff8107051a9840 351 10 0 2 -1

On TCP_SYN_RECV (03) sockets, timer can apparently be elapsed by many
ticks, while on TCP_ESTABLISHED (01) one, I get
jiffies_to_clock(-1) -> 1AD7F29ABCA value because the way
get_tcp4_sock() is coded (jiffies can change while running this function).
Note the 00: that means that no timer in my case.

Running again the command one second later gives completely different
results (other sockets are displayed)

Maybe on 2.6.26-rc3+ we miss some timer correctness or we expose a
latent NET bug.

void sk_reset_timer(struct sock *sk, struct timer_list* timer,
unsigned long expires)
{
if (!mod_timer(timer, expires))
sock_hold(sk);
}

Note that arming a timer also increase socket refcount and could explain
why Ingo have sockets
apparently not owned by a process but still referenced (by a timer or
many ones (I see refcnt=5) on following snapshots)

> sl local_address rem_address st tx_queue rx_queue tr tm->when retrnsmt
> uid timeout inode
> 21: 111111AC:0016 480111AC:E4E9 01 00000B50:00000000 01:7D1F8746 00000000
> 0 0 398713 5 f71a8580 205 40 1 36 -1
> 23: 111111AC:0016 480111AC:D359 01 000010F8:00000000 01:7D19A035 00000000
> 0 0 396426 5 f71a8a80 202 42 1 144 -1
> 25: 111111AC:0016 480111AC:8565 01 00000B50:00000000 01:7CEBA7D1 00000000
> 0 0 349113 5 eeeaf580 204 40 1 26 -1

Just my initial thoughts, sorry I currently cannot spend much time to
diagnose the problem.