From: Peter Zijlstra <peterz@infradead.org>
To: Carsten Emde <C.Emde@osadl.org>
Cc: LKML <linux-kernel@vger.kernel.org>, Ingo Molnar <mingo@elte.hu>,
Steven Rostedt <rostedt@goodmis.org>,
Andrew Morton <akpm@linux-foundation.org>,
Frederic Weisbecker <fweisbec@gmail.com>
Subject: Re: [PATCH 1/1] fix-task-states-in-sched_switch-event.patch
Date: Mon, 17 May 2010 18:54:03 +0200 [thread overview]
Message-ID: <1274115243.5605.5255.camel@twins> (raw)
In-Reply-To: <4BF15F08.5050108@osadl.org>
On Mon, 2010-05-17 at 17:21 +0200, Carsten Emde wrote:
> > Since we all love vile macro magic, is the below any better?
> >
> > include/linux/task_states.h
> >
> > TASK_STATE(RUNNING, "R", "running")
> > TASK_STATE(INTERRUPTIBLE, "S", "sleeping")
> > ...
> Well, yes, this looks very nice and is perfectly readable and
> maintainable.
>
> > enum {
> > #define TASK_STATE(tstate, tstate_c, tstate_s) __TASK_##tstate,
> > #include<linux/task_states.h>
> > #undef TASK_STATE
> > };
> >
> > enum {
> > #define TASK_STATE(tstate, tstate_c, tstate_s) \
> > TASK_##tstate = 1<< __TASK_##tstate,
> > #include<linux/task_states.h>
> > #undef TASK_STATE
> > };
> >
> > const char *task_state_to_char =
> > #define TASK_STATE(tstate, tstate_c, tstate_s) tstate_c
> > #include<linux/task_states.h>
> > #undef TASK_STATE
> > ;
> >
> > const char *task_state_to_string[] = {
> > #define TASK_STATE(tstate, tstate_c, tstate_s) tstate_s,
> > #include<linux/task_states.h>
> > #undef TASK_STATE
> > };
> I find this section less convincing (although certainly
> indistinguishable from magic).
>
> In addition, we need to take care of the various state name prefixes
> TASK, __TASK and EXIT and name clashes:
> TASK_RUNNING
> TASK_INTERRUPTIBLE
> TASK_UNINTERRUPTIBLE
> __TASK_STOPPED
> __TASK_TRACED
> EXIT_ZOMBIE
> EXIT_DEAD
> TASK_DEAD
> TASK_WAKEKILL
> TASK_WAKING
We could manually add:
#define EXIT_ZOMBIE TASK_ZOMBIE
#define EXIT_DEAD TASK_DEAD
But those two __TASK ones are unfortunate indeed.
> And we still need to maintain the defines in include/trace/events/
> sched.h:
> { 1, TASK_STATE_1 } , { 2, TASK_STATE_2 },
> { 4, TASK_STATE_4 }, { 8, TASK_STATE_8 },
> { 16, TASK_STATE_16 }, { 32, TASK_STATE_32 },
> { 64, TASK_STATE_64 }, { 128, TASK_STATE_128 },
> { 256, TASK_STATE_256 }
> ) : TASK_STATE_0,
#define TASK_STATE(tstate, tstate_c, tstate_s) \
{ __TASK_##tstate, tstate_c },
#include <linux/task_state.h>
#undef TASK_STATE
Should get you mostly there I guess, trick would be making the user deal
with { 0, "R" }
> If we could use a general approach for all states, I would immediately
> go for your proposal. But since we anyway need to define the states
> individually, I would vote for the current version of the patch.
>
> Or would you prefer to simply apply a minimal fix to correct the
> erroneous output of the sched_switch event and to leave the rest as an
> exercise for the future?
Dunno, I guess we can do with your version, just wanted to mention this
method.
next prev parent reply other threads:[~2010-05-17 16:54 UTC|newest]
Thread overview: 6+ messages / expand[flat|nested] mbox.gz Atom feed top
2010-05-16 22:18 [PATCH 0/1] tracing/sched: Fix task states in sched_switch event Carsten Emde
2010-05-16 22:18 ` [PATCH 1/1] fix-task-states-in-sched_switch-event.patch Carsten Emde
2010-05-17 12:22 ` Peter Zijlstra
2010-05-17 15:21 ` Carsten Emde
2010-05-17 16:54 ` Peter Zijlstra [this message]
2010-05-17 17:27 ` Carsten Emde
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