[PATCH 013/115] gpu: ion: ion_system_heap: Change allocations to GFP_HIGHUSER

John Stultz
2013-12-13T22:48:18Z

From: Rebecca Schultz Zavin <rebecca@android.com>

Previously the ion_system_heap was using GFP_KERNEL, forcing all allocations
to be in lowmem. This quickly causes us to run out of lowmem.

Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
[jstultz: modified patch to apply to staging directory]
Signed-off-by: John Stultz <john.stultz@linaro.org>
---
drivers/staging/android/ion/ion_system_heap.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/staging/android/ion/ion_system_heap.c b/drivers/staging/android/ion/ion_system_heap.c
index 3383a88..35b3726 100644
--- a/drivers/staging/android/ion/ion_system_heap.c
+++ b/drivers/staging/android/ion/ion_system_heap.c
@@ -40,7 +40,7 @@ static int ion_system_heap_allocate(struct ion_heap *heap,
goto err0;
for_each_sg(table->sgl, sg, table->nents, i) {
struct page *page;
- page = alloc_page(GFP_KERNEL);
+ page = alloc_page(GFP_HIGHUSER | __GFP_ZERO);
if (!page)
goto err1;
sg_set_page(sg, page, PAGE_SIZE, 0);
--
1.8.3.2