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From: Joe Perches <joe@perches.com>
To: SF Markus Elfring <elfring@users.sourceforge.net>
Cc: Dmitry Torokhov <dmitry.torokhov@gmail.com>,
	linux-input@vger.kernel.org, LKML <linux-kernel@vger.kernel.org>,
	kernel-janitors@vger.kernel.org,
	Julia Lawall <julia.lawall@lip6.fr>
Subject: Re: Input-gameport: Add the macro "pr_fmt" for module "joydump"
Date: Sat, 24 Sep 2016 11:01:03 -0700	[thread overview]
Message-ID: <1474740063.23838.18.camel@perches.com> (raw)
In-Reply-To: <40016728-7a21-df83-f6a3-d936c928ed30@users.sourceforge.net>

On Sat, 2016-09-24 at 19:45 +0200, SF Markus Elfring wrote:
> > It's purposeless, creates unnecessary patches to review
> > and generally wastes other people's time.
> I have got an other opinion about this.

Nice for you, not nice for others that have to act on
your patch proposals to get them forwarded upstream.

> > Please don't purposefully waste other people's time.
> I do not want to "waste" your time.

When a chorus of voices says to you that you are wasting
their time, perhaps you listen to their song.

> > It makes your patch proposals _less_ likely to be applied.
> The acceptance varies as usual.

Usual for whom?

It seems to me your patch proposals have a relatively high
unapplied patch percentage and there is an increase in the
number of upstream maintainers that ignore you.

> I see also another option.
> 
> * Can the first three update steps from this small patch series be integrated
>   while the fourth needs further adjustments (where I went a bit too far)?
> 
> * Do you prefer to squash the last two update steps together?

Yes, the overall number of patches should be minimized when
the suggested patches are highly related.

  reply	other threads:[~2016-09-24 18:01 UTC|newest]

Thread overview: 23+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2016-09-24 13:45 [PATCH 0/4] Input-gameport: Fine-tuning for joydump_connect() SF Markus Elfring
2016-09-24 13:46 ` [PATCH 1/4] Input-gameport: Use kmalloc_array() in joydump_connect() SF Markus Elfring
2016-09-24 16:42   ` Dmitry Torokhov
2016-09-24 17:04     ` SF Markus Elfring
2016-09-24 13:47 ` [PATCH 2/4] Input-gameport: Delete an error message for a failed memory allocation SF Markus Elfring
2016-09-24 13:48 ` [PATCH 3/4] Input-gameport: Add the macro "pr_fmt" for module "joydump" SF Markus Elfring
2016-09-24 16:41   ` Dmitry Torokhov
2016-09-24 16:55     ` SF Markus Elfring
2016-09-24 17:03       ` Joe Perches
2016-09-24 17:45         ` SF Markus Elfring
2016-09-24 18:01           ` Joe Perches [this message]
2016-09-24 18:45             ` SF Markus Elfring
2016-09-24 13:50 ` [PATCH 4/4] Input-gameport: Replace some printk() calls by pr_info() in joydump_connect() SF Markus Elfring
2016-09-24 16:13   ` Joe Perches
2016-09-24 16:32     ` SF Markus Elfring
2016-09-24 16:39       ` Dmitry Torokhov
2016-09-24 17:20         ` SF Markus Elfring
2016-09-24 16:47       ` [PATCH 4/4] " Joe Perches
2016-09-24 19:50         ` SF Markus Elfring
2016-09-24 16:41     ` [PATCH 4/4] " SF Markus Elfring
2016-09-25  7:15     ` [PATCH v2 3/3] " SF Markus Elfring
2016-09-25  7:31       ` Joe Perches
2016-09-25  7:45         ` SF Markus Elfring

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