[PATCH 11/61] gpu: drm: msm: simplify getting .drvdata

Wolfram Sang
2018-04-19T14:24:59Z

We should get drvdata from struct device directly. Going via
platform_device is an unneeded step back and forth.

Signed-off-by: Wolfram Sang <wsa+renesas@sang-engineering.com>
---

Build tested only. buildbot is happy. Please apply individually.

drivers/gpu/drm/msm/msm_drv.c | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/msm/msm_drv.c b/drivers/gpu/drm/msm/msm_drv.c
index 30cd514d8f7c..5fdd6cf6bf42 100644
--- a/drivers/gpu/drm/msm/msm_drv.c
+++ b/drivers/gpu/drm/msm/msm_drv.c
@@ -203,8 +203,7 @@ static int vblank_ctrl_queue_work(struct msm_drm_private *priv,

static int msm_drm_uninit(struct device *dev)
{
- struct platform_device *pdev = to_platform_device(dev);
- struct drm_device *ddev = platform_get_drvdata(pdev);
+ struct drm_device *ddev = dev_get_drvdata(dev);
struct msm_drm_private *priv = ddev->dev_private;
struct msm_kms *kms = priv->kms;
struct msm_vblank_ctrl *vbl_ctrl = &priv->vblank_ctrl;
--
2.11.0