[PATCH 22/61] input: mouse: simplify getting .drvdata

Wolfram Sang
2018-04-19T14:07:07Z

We should get drvdata from struct device directly. Going via
platform_device is an unneeded step back and forth.

Signed-off-by: Wolfram Sang <wsa+renesas@sang-engineering.com>
---

Build tested only. buildbot is happy. Please apply individually.

drivers/input/mouse/navpoint.c | 6 ++----
1 file changed, 2 insertions(+), 4 deletions(-)

diff --git a/drivers/input/mouse/navpoint.c b/drivers/input/mouse/navpoint.c
index d6e8f58a1de3..3d83a79e14d9 100644
--- a/drivers/input/mouse/navpoint.c
+++ b/drivers/input/mouse/navpoint.c
@@ -320,8 +320,7 @@ static int navpoint_remove(struct platform_device *pdev)

static int __maybe_unused navpoint_suspend(struct device *dev)
{
- struct platform_device *pdev = to_platform_device(dev);
- struct navpoint *navpoint = platform_get_drvdata(pdev);
+ struct navpoint *navpoint = dev_get_drvdata(dev);
struct input_dev *input = navpoint->input;

mutex_lock(&input->mutex);
@@ -334,8 +333,7 @@ static int __maybe_unused navpoint_suspend(struct device *dev)

static int __maybe_unused navpoint_resume(struct device *dev)
{
- struct platform_device *pdev = to_platform_device(dev);
- struct navpoint *navpoint = platform_get_drvdata(pdev);
+ struct navpoint *navpoint = dev_get_drvdata(dev);
struct input_dev *input = navpoint->input;

mutex_lock(&input->mutex);
--
2.11.0