Re: how to capture long oops w/o having second machine

Xavier Bestel
2000-12-12T13:55:46Z

> What's the best way to capture (manually or otherwise) a rather long
> oops that scrolls off my console without having a second machine?
>
> I'm gonna try to compile in a framebuffer and use a high resolution and
> see if that'll hold it all when I get back later today.

shift+pageup ?

Xav