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From: Vojtech Pavlik <vojtech@suse.cz>
To: Guennadi Liakhovetski <gl@dsa-ac.de>
Cc: Vojtech Pavlik <vojtech@suse.cz>, linux-kernel@vger.kernel.org
Subject: Re: CONFIG_SOUND_GAMEPORT in 2.5
Date: Thu, 14 Mar 2002 10:12:04 +0100	[thread overview]
Message-ID: <20020314101204.A32577@ucw.cz> (raw)
In-Reply-To: <20020314091915.C31998@ucw.cz> <Pine.LNX.4.33.0203141004030.15512-100000@pcgl.dsa-ac.de>
In-Reply-To: <Pine.LNX.4.33.0203141004030.15512-100000@pcgl.dsa-ac.de>; from gl@dsa-ac.de on Thu, Mar 14, 2002 at 10:07:22AM +0100

On Thu, Mar 14, 2002 at 10:07:22AM +0100, Guennadi Liakhovetski wrote:
> > > The problem is, that if you don't have anything like a sound-card/gameport
> > > at all, CONFIG_SOUND_GAMEPORT still will be YES. Ok, I didn't check in the
> > > code, maybe it doesn't add a single byte to the kernel, .config looks a
> > > bit confusing, doesn't it?
> >
> > Yes, it doesn't add anything. It's just a switch that *disables*
> > gameport code in sound drivers if no gameport support is selected in the
> > kernel.
> 
> Sorry, did I get it right - if it is set to "yes", then it DISABLES
> gameport code?... Hm... Ok, as long as it doesn't add anything, I better
> shut up now, but, seems to me, it does look confusing...

No, if it is set to yes, it allows the gameport code in the sound
drivers. If set to no, it disables it. All only if the sound drivers
which have gameport code in them are enabled.

-- 
Vojtech Pavlik
SuSE Labs

      reply	other threads:[~2002-03-14  9:12 UTC|newest]

Thread overview: 6+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2002-03-13 15:27 CONFIG_SOUND_GAMEPORT in 2.5 Guennadi Liakhovetski
2002-03-13 17:20 ` Vojtech Pavlik
2002-03-14  8:12   ` Guennadi Liakhovetski
2002-03-14  8:19     ` Vojtech Pavlik
2002-03-14  9:07       ` Guennadi Liakhovetski
2002-03-14  9:12         ` Vojtech Pavlik [this message]

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