From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (majordomo@vger.kernel.org) by vger.kernel.org via listexpand id ; Thu, 14 Mar 2002 04:12:28 -0500 Received: (majordomo@vger.kernel.org) by vger.kernel.org id ; Thu, 14 Mar 2002 04:12:18 -0500 Received: from mail.pha.ha-vel.cz ([195.39.72.3]:63761 "HELO mail.pha.ha-vel.cz") by vger.kernel.org with SMTP id ; Thu, 14 Mar 2002 04:12:10 -0500 Date: Thu, 14 Mar 2002 10:12:04 +0100 From: Vojtech Pavlik To: Guennadi Liakhovetski Cc: Vojtech Pavlik , linux-kernel@vger.kernel.org Subject: Re: CONFIG_SOUND_GAMEPORT in 2.5 Message-ID: <20020314101204.A32577@ucw.cz> In-Reply-To: <20020314091915.C31998@ucw.cz> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Disposition: inline User-Agent: Mutt/1.2.5i In-Reply-To: ; from gl@dsa-ac.de on Thu, Mar 14, 2002 at 10:07:22AM +0100 Sender: linux-kernel-owner@vger.kernel.org X-Mailing-List: linux-kernel@vger.kernel.org On Thu, Mar 14, 2002 at 10:07:22AM +0100, Guennadi Liakhovetski wrote: > > > The problem is, that if you don't have anything like a sound-card/gameport > > > at all, CONFIG_SOUND_GAMEPORT still will be YES. Ok, I didn't check in the > > > code, maybe it doesn't add a single byte to the kernel, .config looks a > > > bit confusing, doesn't it? > > > > Yes, it doesn't add anything. It's just a switch that *disables* > > gameport code in sound drivers if no gameport support is selected in the > > kernel. > > Sorry, did I get it right - if it is set to "yes", then it DISABLES > gameport code?... Hm... Ok, as long as it doesn't add anything, I better > shut up now, but, seems to me, it does look confusing... No, if it is set to yes, it allows the gameport code in the sound drivers. If set to no, it disables it. All only if the sound drivers which have gameport code in them are enabled. -- Vojtech Pavlik SuSE Labs