Re: [PATCH] O7int for interactivity

Mike Fedyk
2003-07-19T16:07:54Z

On Sat, Jul 19, 2003 at 11:40:59AM +0800, Eugene Teo wrote:
> <quote sender="Mike Fedyk">
> > On Sat, Jul 19, 2003 at 02:10:49AM +1000, Con Kolivas wrote:
> > > Here is an update to my Oint patches for 2.5/6 interactivity. Note I will be
> > > away for a week so bash away and abuse this one lots and when I get back I can
> > > see what else needs doing. Note I posted a preview earlier but this is the formal
> > > O7 patch (check the datestamp which people hate in the naming of my patches).
> > > I know this is turning into a marathon effort but... as you're all probably aware
> > > there is nothing simple about tuning this beast. Thanks to all the testers and
> > > people commenting; keep it coming please.
> >
> > Is this on top of 06 or 06.1?
>
> His patches are usually on top of the previous patch,
> so if you applied O6int, apply O6.1int on it, then O7int on O6.1int.
> But do read his readme file when you download it.

Yeah, I didn't even go to his web site. I've been taking his patches sent
through email, saving it to a file, and running that through patch... :-D