From: Con Kolivas <kernel@kolivas.org>
To: Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>,
linux-kernel@vger.kernel.org
Cc: bf-committers@blender.org
Subject: Re: [RFC] Re: Blender profiling-1 O16.2int
Date: Tue, 26 Aug 2003 15:03:48 +1000 [thread overview]
Message-ID: <200308261503.48844.kernel@kolivas.org> (raw)
In-Reply-To: <200308261454.03069.Christopher.Maddock.1@uni.massey.ac.nz>
On Tue, 26 Aug 2003 12:54, Kester Maddock wrote:
> On Sun, Aug 17, 2003 at 11:36:42PM +1000, Con Kolivas wrote:
> > Now normally, blender should just sleep and wait till X comes
> > alive again before it does anything. However here it shows clearly that
> > it is spinning madly looking for something from X, and poor X can't do
> > anything. This is the busy on wait I've described.
> >
> > Second, any applications that exhibit this should be fixed since it is a
> > bug.
>
> Say if blender is polling the mouse in the view rotate loop? (If so, you
> should be able to just hold down the middle mouse to starve, without moving
> the mouse.)
>
> Is this really a bug in the application? Blender is interactive while
> rotating the view. More CPU means more frames per second which gives the
> user a better experience. The CPU usage will drop down when the user
> releases the middle mouse button.
>
> (OK, in this specific case blender could update the screen on mouse move
> events, but what about the general case eg a 3d game, where the screen
> is updated by eg monster ai?)
>
> And how do you fix it? Would sleep(0) in these loops do, or do you need to
> select(...) on X?
>
> CC me please on replys.
>
> Thanks,
>
> Kester Maddock.
> ^ sends occaisional patches to blender.
Thanks for you attention. Yes this is a scheduler issue that makes it prone to
the effect of priority inversion (heck even the mars rover module suffered
it), brought out by the quirk in the coding. I wouldn't even know where to
begin looking at the source of blender but the culprits we've tracked down so
far that cause this use select with a very short timeout (15ms in one case).
Basically it repeatedly times out, and X never gets adequate scheduling time
to respond because the applications themselves are the ones preempting X.
Con
next prev parent reply other threads:[~2003-08-26 4:56 UTC|newest]
Thread overview: 15+ messages / expand[flat|nested] mbox.gz Atom feed top
2003-08-26 2:54 [RFC] Re: Blender profiling-1 O16.2int Kester Maddock
2003-08-26 2:46 ` [Bf-committers] " John K. Walton
2003-08-26 5:03 ` Con Kolivas [this message]
[not found] <20030818110001.6564.64238.Mailman@lists.us.dell.com>
2003-08-18 12:52 ` Max Hailperin
2003-08-18 13:05 ` Con Kolivas
2003-08-18 14:43 ` William Lee Irwin III
[not found] <20030817003128.04855aed.voluspa@comhem.se>
[not found] ` <200308171142.33131.kernel@kolivas.org>
[not found] ` <20030817073859.51021571.voluspa@comhem.se>
2003-08-17 13:36 ` Con Kolivas
2003-08-17 16:34 ` Con Kolivas
2003-08-18 0:30 ` William Lee Irwin III
2003-08-19 0:14 ` Wes Janzen
2003-08-19 0:28 ` Con Kolivas
2003-08-19 0:37 ` Richard A Nelson
2003-08-19 8:39 ` Rob Landley
2003-08-19 0:31 ` William Lee Irwin III
2003-08-19 0:58 ` Wes Janzen
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