Re: 2.6.0-test5 vs. Japanese keyboards [3]

OGAWA Hirofumi
2003-09-17T12:36:11Z

Andries Brouwer <aebr@win.tue.nl> writes:

> > > OGAWA Hirofumi posted a patch for the yen-sign pipe key on 2003.07.23
> > > for test1 but his patch still didn't get into test3.
>
> I do not think his patch is needed.
>
> So the question arises: do we need a kernel patch, and if so, what patch?
> The program loadkeys exists to load the kernel keymap with the map the user
> desires. So, if you need some particular map the obvious answer is:
> "use loadkeys".
>
> There is a small snag - until 2.4 the value of NR_KEYS was 128,
> while 2.6 uses 256. Moreover, the keys you want to change are above 128.
> So, your old precompiled loadkeys will not do - you must recompile the
> kbd package against 2.6 kernel headers, or just edit loadkeys.y and dumpkeys.c
> inserting

in input.h
#define KEY_MAX 0x1ff
in keyboard.h
#define NR_KEYS (KEY_MAX+1)

NR_KEYS is 512... Or we should use 256, you mean?
--
OGAWA Hirofumi <hirofumi@mail.parknet.co.jp>