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From: Jamie Lokier <jamie@shareable.org>
To: Andrew Morton <akpm@osdl.org>
Cc: "Bill Rugolsky Jr." <brugolsky@telemetry-investments.com>,
	torvalds@osdl.org, linux-kernel@vger.kernel.org
Subject: Re: [PATCH][4/4] poll()/select() timeout behavior
Date: Sat, 21 Feb 2004 16:18:06 +0000	[thread overview]
Message-ID: <20040221161806.GA15991@mail.shareable.org> (raw)
In-Reply-To: <20040220201328.609fe4e2.akpm@osdl.org>

Andrew Morton wrote:
> > Unfortunately, fixing the fencepost error places a hard lower limit of
> > 1/HZ on the time slept, and increases the average minimum sleep time
> > threefold, from 1/(2*HZ) jiffy to 3/(2*HZ).
> 
> I'm inclined to live with the current behaviour rather than
> risk breaking existing apps.

select's behaviour is fun when trying to do smooth game animation on
X...  Humans are pretty good at noticing jitter in the animation of a
moving object.  Years ago, I ended up writing an estimator which
deduced the granularity and rounding of select(), so that I could then
_reduce_ the timeout given to select() followed by a busy wait up to
the desired time.  That was needed for SunOS.  Nowadays with 1kHz
jiffies it's not a problem, but not all systems have that.

So, I agree, the change might break current apps.

If the current behaviour is retained, shouldn't select(), poll() and
epoll() at least agree on the same rounding direction?  poll/epoll
should be suitable as replacements for select, but I don't think they
are timing-wise.

(Btw, Bill, did you take a look at epoll too?)

-- Jamie

  reply	other threads:[~2004-02-21 16:18 UTC|newest]

Thread overview: 4+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2004-02-20 21:04 [PATCH][4/4] poll()/select() timeout behavior Bill Rugolsky Jr.
2004-02-21  4:13 ` Andrew Morton
2004-02-21 16:18   ` Jamie Lokier [this message]
2004-02-21 19:27     ` Bill Rugolsky Jr.

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