From: jhigdon@linuxfools.org
To: Rik van Riel <riel@redhat.com>
Cc: Z Smith <plinius@comcast.net>, linux-kernel@vger.kernel.org
Subject: Re: in-kernel GUI project
Date: Sat, 30 Oct 2004 19:17:00 -0400 [thread overview]
Message-ID: <20041030231700.GA13402@linuxfools.org> (raw)
In-Reply-To: <Pine.LNX.4.44.0410301905460.8844-100000@chimarrao.boston.redhat.com>
On Sat, Oct 30, 2004 at 07:06:47PM -0400, Rik van Riel wrote:
> On Sat, 30 Oct 2004, Z Smith wrote:
>
> > I've been developing an in-kernel 2D GUI for kernel 2.6.
> > It's based on the framebuffer with the event subsystem
>
> What about video cards where the framebuffer does not
> provide for acceleration, but the X drivers do ?
>
> Do you plan to use the X server for better performance
> on such systems ?
>
According to the website it's bloat so I imagine no.
Why didn't someone think of this before, put it in the kernel
solve software bloat! </sarcasm>
> --
> "Debugging is twice as hard as writing the code in the first place.
> Therefore, if you write the code as cleverly as possible, you are,
> by definition, not smart enough to debug it." - Brian W. Kernighan
>
> -
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prev parent reply other threads:[~2004-10-30 23:57 UTC|newest]
Thread overview: 3+ messages / expand[flat|nested] mbox.gz Atom feed top
2004-10-30 22:14 in-kernel GUI project Z Smith
2004-10-30 23:06 ` Rik van Riel
2004-10-30 23:17 ` jhigdon [this message]
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