[PATCH 1/10] Gameport: rename driver to port_data

Dmitry Torokhov
2005-02-11T07:06:30Z

===================================================================

ChangeSet@1.2149, 2005-02-11 01:09:43-05:00, dtor_core@ameritech.net
Input: rename gameport->driver to gameport->port_data in preparation
to sysfs integration.

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>

drivers/input/gameport/lightning.c | 8 ++++----
drivers/input/gameport/vortex.c | 10 +++++-----
drivers/input/joystick/a3d.c | 8 ++++----
include/linux/gameport.h | 4 ++--
sound/oss/trident.c | 10 +++++-----
sound/pci/au88x0/au88x0_game.c | 15 +++++++--------
6 files changed, 27 insertions(+), 28 deletions(-)

===================================================================

diff -Nru a/drivers/input/gameport/lightning.c b/drivers/input/gameport/lightning.c
--- a/drivers/input/gameport/lightning.c 2005-02-11 01:34:39 -05:00
+++ b/drivers/input/gameport/lightning.c 2005-02-11 01:34:39 -05:00
@@ -79,7 +79,7 @@

static int l4_cooked_read(struct gameport *gameport, int *axes, int *buttons)
{
- struct l4 *l4 = gameport->driver;
+ struct l4 *l4 = gameport->port_data;
unsigned char status;
int i, result = -1;

@@ -112,7 +112,7 @@

static int l4_open(struct gameport *gameport, int mode)
{
- struct l4 *l4 = gameport->driver;
+ struct l4 *l4 = gameport->port_data;
if (l4->port != 0 && mode != GAMEPORT_MODE_COOKED)
return -1;
outb(L4_SELECT_ANALOG, L4_PORT);
@@ -190,7 +190,7 @@
{
int i, t;
int cal[4];
- struct l4 *l4 = gameport->driver;
+ struct l4 *l4 = gameport->port_data;

if (l4_getcal(l4->port, cal))
return -1;
@@ -252,7 +252,7 @@
sprintf(l4->phys, "isa%04x/gameport%d", L4_PORT, 4 * i + j);

gameport = &l4->gameport;
- gameport->driver = l4;
+ gameport->port_data = l4;
gameport->open = l4_open;
gameport->cooked_read = l4_cooked_read;
gameport->calibrate = l4_calibrate;
diff -Nru a/drivers/input/gameport/vortex.c b/drivers/input/gameport/vortex.c
--- a/drivers/input/gameport/vortex.c 2005-02-11 01:34:39 -05:00
+++ b/drivers/input/gameport/vortex.c 2005-02-11 01:34:39 -05:00
@@ -62,19 +62,19 @@

static unsigned char vortex_read(struct gameport *gameport)
{
- struct vortex *vortex = gameport->driver;
+ struct vortex *vortex = gameport->port_data;
return readb(vortex->io + VORTEX_LEG);
}

static void vortex_trigger(struct gameport *gameport)
{
- struct vortex *vortex = gameport->driver;
+ struct vortex *vortex = gameport->port_data;
writeb(0xff, vortex->io + VORTEX_LEG);
}

static int vortex_cooked_read(struct gameport *gameport, int *axes, int *buttons)
{
- struct vortex *vortex = gameport->driver;
+ struct vortex *vortex = gameport->port_data;
int i;

*buttons = (~readb(vortex->base + VORTEX_LEG) >> 4) & 0xf;
@@ -89,7 +89,7 @@

static int vortex_open(struct gameport *gameport, int mode)
{
- struct vortex *vortex = gameport->driver;
+ struct vortex *vortex = gameport->port_data;

switch (mode) {
case GAMEPORT_MODE_COOKED:
@@ -120,7 +120,7 @@

pci_set_drvdata(dev, vortex);

- vortex->gameport.driver = vortex;
+ vortex->gameport.port_data = vortex;
vortex->gameport.fuzz = 64;

vortex->gameport.read = vortex_read;
diff -Nru a/drivers/input/joystick/a3d.c b/drivers/input/joystick/a3d.c
--- a/drivers/input/joystick/a3d.c 2005-02-11 01:34:39 -05:00
+++ b/drivers/input/joystick/a3d.c 2005-02-11 01:34:39 -05:00
@@ -197,7 +197,7 @@

static int a3d_adc_cooked_read(struct gameport *gameport, int *axes, int *buttons)
{
- struct a3d *a3d = gameport->driver;
+ struct a3d *a3d = gameport->port_data;
int i;
for (i = 0; i < 4; i++)
axes[i] = (a3d->axes[i] < 254) ? a3d->axes[i] : -1;
@@ -212,7 +212,7 @@

static int a3d_adc_open(struct gameport *gameport, int mode)
{
- struct a3d *a3d = gameport->driver;
+ struct a3d *a3d = gameport->port_data;
if (mode != GAMEPORT_MODE_COOKED)
return -1;
if (!a3d->used++)
@@ -226,7 +226,7 @@

static void a3d_adc_close(struct gameport *gameport)
{
- struct a3d *a3d = gameport->driver;
+ struct a3d *a3d = gameport->port_data;
if (!--a3d->used)
del_timer(&a3d->timer);
}
@@ -336,7 +336,7 @@
a3d->dev.relbit[0] |= BIT(REL_X) | BIT(REL_Y);
a3d->dev.keybit[LONG(BTN_MOUSE)] |= BIT(BTN_RIGHT) | BIT(BTN_LEFT) | BIT(BTN_MIDDLE);

- a3d->adc.driver = a3d;
+ a3d->adc.port_data = a3d;
a3d->adc.open = a3d_adc_open;
a3d->adc.close = a3d_adc_close;
a3d->adc.cooked_read = a3d_adc_cooked_read;
diff -Nru a/include/linux/gameport.h b/include/linux/gameport.h
--- a/include/linux/gameport.h 2005-02-11 01:34:39 -05:00
+++ b/include/linux/gameport.h 2005-02-11 01:34:39 -05:00
@@ -17,8 +17,8 @@

struct gameport {

- void *private; /* Private pointer for joystick drivers */
- void *driver; /* Private pointer for gameport drivers */
+ void *private; /* Private pointer for joystick drivers */
+ void *port_data; /* Private pointer for gameport drivers */
char *name;
char *phys;

diff -Nru a/sound/oss/trident.c b/sound/oss/trident.c
--- a/sound/oss/trident.c 2005-02-11 01:34:39 -05:00
+++ b/sound/oss/trident.c 2005-02-11 01:34:39 -05:00
@@ -4257,21 +4257,21 @@
static unsigned char
trident_game_read(struct gameport *gameport)
{
- struct trident_card *card = gameport->driver;
+ struct trident_card *card = gameport->port_data;
return inb(TRID_REG(card, T4D_GAME_LEG));
}

static void
trident_game_trigger(struct gameport *gameport)
{
- struct trident_card *card = gameport->driver;
+ struct trident_card *card = gameport->port_data;
outb(0xff, TRID_REG(card, T4D_GAME_LEG));
}

static int
trident_game_cooked_read(struct gameport *gameport, int *axes, int *buttons)
{
- struct trident_card *card = gameport->driver;
+ struct trident_card *card = gameport->port_data;
int i;

*buttons = (~inb(TRID_REG(card, T4D_GAME_LEG)) >> 4) & 0xf;
@@ -4288,7 +4288,7 @@
static int
trident_game_open(struct gameport *gameport, int mode)
{
- struct trident_card *card = gameport->driver;
+ struct trident_card *card = gameport->port_data;

switch (mode) {
case GAMEPORT_MODE_COOKED:
@@ -4368,7 +4368,7 @@
card->banks[BANK_B].addresses = &bank_b_addrs;
card->banks[BANK_B].bitmap = 0UL;

- card->gameport.driver = card;
+ card->gameport.port_data = card;
card->gameport.fuzz = 64;
card->gameport.read = trident_game_read;
card->gameport.trigger = trident_game_trigger;
diff -Nru a/sound/pci/au88x0/au88x0_game.c b/sound/pci/au88x0/au88x0_game.c
--- a/sound/pci/au88x0/au88x0_game.c 2005-02-11 01:34:39 -05:00
+++ b/sound/pci/au88x0/au88x0_game.c 2005-02-11 01:34:39 -05:00
@@ -44,20 +44,20 @@

static unsigned char vortex_game_read(struct gameport *gameport)
{
- vortex_t *vortex = gameport->driver;
+ vortex_t *vortex = gameport->port_data;
return hwread(vortex->mmio, VORTEX_GAME_LEGACY);
}

static void vortex_game_trigger(struct gameport *gameport)
{
- vortex_t *vortex = gameport->driver;
+ vortex_t *vortex = gameport->port_data;
hwwrite(vortex->mmio, VORTEX_GAME_LEGACY, 0xff);
}

static int
vortex_game_cooked_read(struct gameport *gameport, int *axes, int *buttons)
{
- vortex_t *vortex = gameport->driver;
+ vortex_t *vortex = gameport->port_data;
int i;

*buttons = (~hwread(vortex->mmio, VORTEX_GAME_LEGACY) >> 4) & 0xf;
@@ -73,7 +73,7 @@

static int vortex_game_open(struct gameport *gameport, int mode)
{
- vortex_t *vortex = gameport->driver;
+ vortex_t *vortex = gameport->port_data;

switch (mode) {
case GAMEPORT_MODE_COOKED:
@@ -96,11 +96,10 @@

static int vortex_gameport_register(vortex_t * vortex)
{
- if ((vortex->gameport = kcalloc(1, sizeof(struct gameport), GFP_KERNEL)) == NULL) {
+ if ((vortex->gameport = kcalloc(1, sizeof(struct gameport), GFP_KERNEL)) == NULL)
return -1;
- };
-
- vortex->gameport->driver = vortex;
+
+ vortex->gameport->port_data = vortex;
vortex->gameport->fuzz = 64;

vortex->gameport->read = vortex_game_read;