Re: [PATCH] deinline sleep/delay functions

Arjan van de Ven
2005-06-30T10:50:24Z

On Thu, 2005-06-30 at 13:21 +0300, Denis Vlasenko wrote:
> On Thursday 30 June 2005 12:19, Arjan van de Ven wrote:
> >
> > > > There are a number of compile-time checks that your patch has removed
> > > > which catch such things, and as such your patch is not acceptable.
> > > > Some architectures have a lower threshold of acceptability for the
> > > > maximum udelay value, so it's absolutely necessary to keep this.
> > >
> > > It removes that check from x86 - other architectures retain it.
> > >
> > >
> For users, _any_ value, however large, will work for
> any delay function.

that's not desired though. Desired is to limit udelay() to say 2000 or
so. And force anything above that to go via mdelay() (just to make it
stand out as broken code ;)

Over time we also want to phase out mdelay of course...