From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (majordomo@vger.kernel.org) by vger.kernel.org via listexpand id S261622AbVHCXij (ORCPT ); Wed, 3 Aug 2005 19:38:39 -0400 Received: (majordomo@vger.kernel.org) by vger.kernel.org id S261626AbVHCXij (ORCPT ); Wed, 3 Aug 2005 19:38:39 -0400 Received: from mail18.syd.optusnet.com.au ([211.29.132.199]:25544 "EHLO mail18.syd.optusnet.com.au") by vger.kernel.org with ESMTP id S261622AbVHCXii (ORCPT ); Wed, 3 Aug 2005 19:38:38 -0400 From: Con Kolivas To: ck@vds.kolivas.org Subject: Re: [ck] [ANNOUNCE] Interbench v0.26 Date: Thu, 4 Aug 2005 09:34:19 +1000 User-Agent: KMail/1.8.1 Cc: Peter Williams , Jake Moilanen , linux-kernel@vger.kernel.org References: <200508031758.31246.kernel@kolivas.org> <42F15264.20409@bigpond.net.au> <200508040925.57577.kernel@kolivas.org> In-Reply-To: <200508040925.57577.kernel@kolivas.org> MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit Content-Disposition: inline Message-Id: <200508040934.19498.kernel@kolivas.org> Sender: linux-kernel-owner@vger.kernel.org X-Mailing-List: linux-kernel@vger.kernel.org On Thu, 4 Aug 2005 09:25 am, Con Kolivas wrote: > On Thu, 4 Aug 2005 09:25 am, Peter Williams wrote: > > Con Kolivas wrote: > > > On Wed, 3 Aug 2005 22:01, Gabriel Devenyi wrote: > > >>You haven't quite completely fixed the SD calculations it seems: > > >> > > >> > > >>--- Benchmarking simulated cpu of Gaming in the presence of > > >> simulated--- Load Latency +/- SD (ms) Max Latency % Desired CPU > > >>None 2.44 +/- nan 48.6 98.7 > > >>Video 12.8 +/- nan 55.2 89 > > >>X 89.7 +/- nan 494 52.8 > > >>Burn 400 +/- nan 1004 20.1 > > >>Write 49.2 +/- nan 343 67.2 > > >>Read 4.14 +/- nan 56.7 96.7 > > >>Compile 551 +/- nan 1369 15.4 > > >> > > >>:( > > > > > > I keep trying > > > > The problem is a variation of the original one that I pointed out. The > > value that's being added to the sum of the squares of the latency is not > > always the square of the value being added to the latency. > > > > Would you like me to fix it and send you a patch? > > I fixed that too in what is in front of me (sorry not the one I've released > it was only clear to me when this report came back) and am still hitting > some bug somewhere. I've yet to track it down. Silly me. The gaming emulation doesn't use periodic_schedule so I wasn't storing the data anywhere for standard deviation. Will release a fixed version soon. Cheers, Con