Re: [PATCH] Expose input device usages to userspace

Arjan van de Ven
2006-03-14T10:59:14Z

On Tue, 2006-03-14 at 11:46 +0100, Elias Naur wrote:
> On Tuesday 14 March 2006 09:22, Arjan van de Ven wrote:
> > > > No, I don't think this is needed at all - users should be interested in
> > > > what capabilities a particular device has, not what type it was
> > > > assigned by soneone.
> > >
> > > I see your point that an application should not rely too much on device
> > > usages. However, the main reason I want device usages is to help
> > > applications and users identify and (visually) represent devices. For
> > > example, games could show an appropriate icon graphic representing each
> > > active device. The event interface already has a few other ioctls for
> > > this kind of information:
> >
> > ok then you should consider to do it the other way around: make a way of
> > asking
> > "are you matching THIS profile".
> > rather than
> > "what profile are you"
> >
> > that way devices can present multiple faces etc; which is going to be
> > needed as more and more weird devices come into existence.
>
> If by profile you mean a device usage like Mouse, Keyboard, Joystick etc. is
> your proposal covered by the bit field ioctl exposed by my patch? For
> example, a device can already expose itself as both a joystick and a mouse
> (see the hid-input.c changes from the patch).

no that's not what I meant; I really mean asking "can you do THIS
profile". Example would be a device that could be either a joystick and
a mouse, or a touchpad and a mouse, but not both a touchpad and a
joystick. So the app should ask "can you do THESE", and the driver can
then do anything complex it wants to come to an answer. (Of course a
generic helper for the simple case is fine)