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From: Oleg Nesterov <oleg@tv-sign.ru>
To: "Eric W. Biederman" <ebiederm@xmission.com>
Cc: Andrew Morton <akpm@osdl.org>,
	linux-kernel@vger.kernel.org,
	Linux Containers <containers@lists.osdl.org>,
	Alan Cox <alan@lxorguk.ukuu.org.uk>
Subject: Re: [PATCH] vt: Rework the console spawning variables.
Date: Mon, 11 Sep 2006 00:33:42 +0400	[thread overview]
Message-ID: <20060910203324.GA121@oleg> (raw)
In-Reply-To: <m18xkreb42.fsf@ebiederm.dsl.xmission.com>

On 09/10, Eric W. Biederman wrote:
>
> Oleg Nesterov <oleg@tv-sign.ru> writes:
> 
> > On 09/09, Eric W. Biederman wrote:
> >> 
> >> This patch does several things.
> >> - The variables used are moved into a structure and declared in vt_kern.h
> >> - A spinlock is added so we don't have SMP races updating the values.
> >> - Instead of raw pid_t value a struct_pid is used to guard against
> >>   pid wrap around issues, if the daemon to spawn a new console dies.
> >
> > I am not arguing against this patch, but it's a pity we can't use 'struct pid'
> > lockless. What dou you think about this:
> 
> Actually with xchg I can use a reference counted struct pid lockless.
>
> ...
>
> Perhaps:
> void update_pid(struct pid **ref, struct pid *new)
> {
>         struct pid *old;
>         get_pid(new);
>         old = xchg(ref, new);
>         put_pid(old);
> }

This can't work. This put_pid() can actually free the memory, while
'old' is still in use (lockless).

> rcu is definitely not the solution in these cases as the struct pid
> is stored for a long time so we need the reference count.

Surely we need the reference count, I don't understand you.
Look at put_pid_rcu().

That said,

> In the general case you have more then one variable you want to keep
> in sync and you need the lock for that.

Yes.

> But since I can write it as a moderately clear one liner in the
> case that matters I don't much care.

Ok.

Oleg.


  reply	other threads:[~2006-09-10 20:33 UTC|newest]

Thread overview: 9+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2006-09-10  4:21 [PATCH] vt: Rework the console spawning variables Eric W. Biederman
2006-09-10 14:29 ` Oleg Nesterov
2006-09-10 20:10   ` Eric W. Biederman
2006-09-10 20:33     ` Oleg Nesterov [this message]
2006-09-10 22:56       ` Eric W. Biederman
2006-09-11  1:05         ` Oleg Nesterov
2006-09-11  2:40           ` Eric W. Biederman
2006-09-11  2:59             ` Oleg Nesterov
2006-09-11  5:01               ` Eric W. Biederman

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