Re: tdfx framebuffer garbles display in 2.6.19.5

DervishD
2007-02-26T17:12:15Z

> On Mon, 2007-02-26 at 15:47 +0100, DervishD wrote:
> > From time to time, the tdfxfb driver from 2.6.19.5 (sorry, I cannot
> > test in 2.6.20.x because it doesn't compile, the infamous BDF negative
> > offset problem) garbles the display, leaving only a lot of thin lines,
> > just like sync was lost. The display can be repaired by switching to
> > another console, but this is annoying. This happens with a Voodoo 3
> > 3000, using 800x600x8@100 mode.
>
> Try fbset -a -vyres 600 first and let us know of the result.

After doing this, I no longer can garble the display (before, just a
"ls -lR /" was enough to do it, in fact, any big output garbled the
display). The only problem with this solution is that the scroll speed
has decreased a bit. In fact, the scroll speed is affected by the vyres
parameter a lot! The highter the vyres, the faster the scroll, and I
cannot reproduce the problem anymore after changing it once!

I'm really confused :?

Thanks a lot for the fix :)