Re: tdfx framebuffer garbles display in 2.6.19.5

DervishD
2007-02-26T17:23:13Z

Hi James :)

* James Simmons <jsimmons@infradead.org> dixit:
> > From time to time, the tdfxfb driver from 2.6.19.5 (sorry, I cannot
> > test in 2.6.20.x because it doesn't compile, the infamous BDF negative
> > offset problem) garbles the display, leaving only a lot of thin lines,
> > just like sync was lost. The display can be repaired by switching to
> > another console, but this is annoying. This happens with a Voodoo 3
> > 3000, using 800x600x8@100 mode.
> >
> > Anyone has this problem? Can it be solved changing anything?
>
> Does not compile? Can you post the compile error. For my setup it does
> compile.

I think I didn't explain it well: the tdfxfb driver compiles, but
the *kernel* doesn't. At link time the linker warns about a negative
offset being used and building stops. The driver itself builds perfectly
as far as I can tell.