From: Al Boldi <a1426z@gawab.com>
To: Peter Williams <pwil3058@bigpond.net.au>
Cc: linux-kernel@vger.kernel.org
Subject: Re: [Announce] [patch] Modular Scheduler Core and Completely Fair
Date: Mon, 16 Apr 2007 11:53:17 +0300 [thread overview]
Message-ID: <200704161153.17390.a1426z@gawab.com> (raw)
In-Reply-To: <200704150931.42268.a1426z@gawab.com>
[-- Attachment #1: Type: text/plain, Size: 3937 bytes --]
Peter Williams wrote:
> William Lee Irwin III wrote:
> > On Mon, Apr 16, 2007 at 11:06:56AM +1000, Peter Williams wrote:
> >> PS I no longer read LKML (due to time constraints) and would appreciate
> >> it if I could be CC'd on any e-mails suggesting scheduler changes.
> >> PPS I'm just happy to see that Ingo has finally accepted that the
> >> vanilla scheduler was badly in need of fixing and don't really care who
> >> fixes it.
> >> PPS Different schedulers for different aims (i.e. server or work
> >> station) do make a difference. E.g. the spa_svr scheduler in plugsched
> >> does about 1% better on kernbench than the next best scheduler in the
> >> bunch. PPPS Con, fairness isn't always best as humans aren't very
> >> altruistic and we need to give unfair preference to interactive tasks
> >> in order to stop the users flinging their PCs out the window. But the
> >> current scheduler doesn't do this very well and is also not very good
> >> at fairness so needs to change. But the changes need to address
> >> interactive response and fairness not just fairness.
> >
> > Kernel compiles not so useful a benchmark. SDET, OAST, AIM7, etc. are
> > better ones. I'd not bother citing kernel compile results.
>
> spa_svr actually does its best work when the system isn't fully loaded
> as the type of improvement it strives to achieve (minimizing on queue
> wait time) hasn't got much room to manoeuvre when the system is fully
> loaded. Therefore, the fact that it's 1% better even in these
> circumstances is a good result and also indicates that the overhead for
> keeping the scheduling statistics it uses for its decision making is
> well spent. Especially, when you consider that the total available room
> for improvement on this benchmark is less than 3%.
>
> To elaborate, the motivation for this scheduler was acquired from the
> observation of scheduling statistics (in particular, on queue wait time)
> on systems running at about 30% to 50% load. Theoretically, at these
> load levels there should be no such waiting but the statistics show that
> there is considerable waiting (sometimes as high as 30% to 50%). I put
> this down to "lack of serendipity" e.g. everyone sleeping at the same
> time and then trying to run at the same time would be complete lack of
> serendipity. On the other hand, if everyone is synced then there would
> be total serendipity.
>
> Obviously, from the POV of a client, time the server task spends waiting
> on the queue adds to the response time for any request that has been
> made so reduction of this time on a server is a good thing(tm). Equally
> obviously, trying to achieve this synchronization by asking the tasks to
> cooperate with each other is not a feasible solution and some external
> influence needs to be exerted and this is what spa_svr does -- it nudges
> the scheduling order of the tasks in a way that makes them become well
> synced.
>
> Unfortunately, this is not a good scheduler for an interactive system as
> it minimizes the response times for ALL tasks (and the system as a
> whole) and this can result in increased response time for some
> interactive tasks (clunkiness) which annoys interactive users. When you
> start fiddling with this scheduler to bring back "interactive
> unfairness" you kill a lot of its superior low overall wait time
> performance.
spa_svr is my favorite, but as you mentioned doesn't work well with ia. So I
started instrumenting its behaviour with chew.c (attached). What I found is
that prio-levels are way to coarse. Setting max_tpt_bonus = 3 bounds this
somewhat, but it was still not enough. Looking at spa_svr_reassess_bonus
and changing it to simply adjust prio based on avg_sleep did the trick like
this:
static void spa_svr_reassess_bonus(struct task_struct *p)
{
if (p->sdu.spa.avg_sleep_per_cycle >> 10) {
incr_throughput_bonus(p, 1);
} else
decr_throughput_bonus(p);
}
Thanks!
--
Al
[-- Attachment #2: chew.c --]
[-- Type: text/x-csrc, Size: 1136 bytes --]
/*
* original idea by Chris Friesen. Thanks.
*/
#include <stdio.h>
#include <sys/time.h>
#include <sys/resource.h>
#define THRESHOLD_USEC 2000
unsigned long long stamp()
{
struct timeval tv;
gettimeofday(&tv, 0);
return (unsigned long long) tv.tv_usec + ((unsigned long long) tv.tv_sec)*1000000;
}
int main()
{
unsigned long long thresh_ticks = THRESHOLD_USEC;
unsigned long long cur, last, start, act, delta;
struct timespec ts;
sched_rr_get_interval(0, &ts);
printf("pid %d, prio %3d, interval of %d nsec\n", getpid(), getpriority(PRIO_PROCESS, 0), ts.tv_nsec);
start = last = stamp();
while(1) {
cur = stamp();
delta = cur-last;
if (delta > thresh_ticks) {
act = last - start;
printf("pid %d, prio %3d, out for %4llu ms, ran for %4llu ms, load %3llu%\n"
, getpid(), getpriority(PRIO_PROCESS, 0), delta/1000, act/1000,(act*100)/(cur-start));
start = cur = stamp();
}
last = cur;
}
return 0;
}
next prev parent reply other threads:[~2007-04-16 8:51 UTC|newest]
Thread overview: 12+ messages / expand[flat|nested] mbox.gz Atom feed top
2007-04-15 6:31 [Announce] [patch] Modular Scheduler Core and Completely Fair Al Boldi
2007-04-16 8:53 ` Al Boldi [this message]
2007-04-16 10:18 ` Peter Williams
2007-04-16 10:42 ` Al Boldi
2007-04-16 13:05 ` Peter Williams
2007-04-16 14:38 ` Al Boldi
2007-04-17 0:42 ` Peter Williams
2007-04-16 14:38 ` Al Boldi
2007-04-17 16:29 ` Al Boldi
2007-04-17 21:45 ` William Lee Irwin III
2007-04-18 4:53 ` Al Boldi
[not found] <E1HOuCl-0000K8-3c@mx1.bon.at>
2007-04-19 6:11 ` Ph. Marek
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