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From: "Frank Ch. Eigler" <fche@redhat.com>
To: Masami Hiramatsu <mhiramat@redhat.com>
Cc: Peter Zijlstra <peterz@infradead.org>,
	Mathieu Desnoyers <mathieu.desnoyers@polymtl.ca>,
	Hideo AOKI <haoki@redhat.com>,
	mingo@elte.hu, linux-kernel@vger.kernel.org,
	Steven Rostedt <rostedt@goodmis.org>
Subject: Re: Kernel marker has no performance impact on ia64.
Date: Thu, 12 Jun 2008 12:43:18 -0400	[thread overview]
Message-ID: <20080612164318.GB17814@redhat.com> (raw)
In-Reply-To: <48514BE3.3000506@redhat.com>

Hi -

On Thu, Jun 12, 2008 at 12:16:35PM -0400, Masami Hiramatsu wrote:
> [...]
> > Think this through.  How should systemtap (or another user-space
> > separate-compiled tool like lttng) do this exactly?
> > [...]
> > (d) or another way?
> 
> use a lookup table. we can expect that the marking points which
> regularly inserted in the upstream kernel are stable(not so
> frequently change). In that case, we can easily maintain
> a lookup table which has pairs of format strings like as
> "sched_switch(struct task_struct * next, struct task_struct * prev)":"next %p prev %p"
> out of tree. Thus, you can use the printf-style format parser.

That's an interesting idea, but errors in this table would themselves
only be caught at C compilation time.  Worse, it does nothing helpful
for actually pulling out the next/prev fields of interest.  Remember,
real tracing users don't care so much about the task_struct pointers,
but about observable things like PIDs.  Systemtap would be back to the
debuginfo or C-header-guessing/parsing job (or embedded-C, yuck).

This is another reason why markers are a nice solution.  They allow
passing of actual useful values: not just the %p pointers but the most
interesting derived values (e.g., prev->pid).  And they do this
*efficiently* - in out-of-line code that imposes no measurable
overhead in the normal case..


- FChE

  reply	other threads:[~2008-06-12 16:45 UTC|newest]

Thread overview: 30+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2008-06-02 22:12 Kernel marker has no performance impact on ia64 Hideo AOKI
2008-06-02 22:32 ` Peter Zijlstra
2008-06-02 23:21   ` Mathieu Desnoyers
2008-06-03  6:07     ` Takashi Nishiie
2008-06-04  4:58     ` Masami Hiramatsu
2008-06-04 23:26       ` Mathieu Desnoyers
2008-06-04 23:40         ` Masami Hiramatsu
2008-06-04 22:27     ` Peter Zijlstra
2008-06-04 23:22       ` Mathieu Desnoyers
2008-06-05  8:12         ` Peter Zijlstra
2008-06-05 14:28           ` Masami Hiramatsu
2008-06-12 14:04             ` Mathieu Desnoyers
2008-06-12 15:31               ` Masami Hiramatsu
2008-06-12 13:53           ` Mathieu Desnoyers
2008-06-12 14:27             ` Peter Zijlstra
2008-06-12 15:53               ` Frank Ch. Eigler
2008-06-12 16:16                 ` Masami Hiramatsu
2008-06-12 16:43                   ` Frank Ch. Eigler [this message]
2008-06-12 16:56                     ` Peter Zijlstra
2008-06-12 22:10                       ` Mathieu Desnoyers
2008-06-12 17:05                     ` Masami Hiramatsu
2008-06-12 17:48                       ` Frank Ch. Eigler
2008-06-12 19:34                         ` Masami Hiramatsu
2008-06-13  4:19                           ` Takashi Nishiie
2008-06-13 18:02                             ` Masami Hiramatsu
2008-06-16  2:58                               ` Takashi Nishiie
2008-06-12 16:53                 ` Peter Zijlstra
2008-06-12 17:38                   ` Frank Ch. Eigler
2008-06-13 11:01                     ` Peter Zijlstra
2008-06-13 14:17                       ` Frank Ch. Eigler

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