Re: [PATCH] tcp: splice as many packets as possible at once

Ben Mansell
2009-01-08T21:51:22Z

> From fafe76713523c8e9767805cfdc7b73323d7bf180 Mon Sep 17 00:00:00 2001
> From: Willy Tarreau <w@1wt.eu>
> Date: Thu, 8 Jan 2009 17:10:13 +0100
> Subject: [PATCH] tcp: splice as many packets as possible at once
>
> Currently, in non-blocking mode, tcp_splice_read() returns after
> splicing one segment regardless of the len argument. This results
> in low performance and very high overhead due to syscall rate when
> splicing from interfaces which do not support LRO.
>
> The fix simply consists in not breaking out of the loop after the
> first read. That way, we can read up to the size requested by the
> caller and still return when there is no data left.
>
> Performance has significantly improved with this fix, with the
> number of calls to splice() divided by about 20, and CPU usage
> dropped from 100% to 75%.
>

I get similar results with my testing here. Benchmarking an application
with this patch shows that more than one packet is being splice()d in at
once, as a result I see a doubling in throughput.

Tested-by: Ben Mansell <ben@zeus.com>

> Signed-off-by: Willy Tarreau <w@1wt.eu>
> ---
> net/ipv4/tcp.c | 2 +-
> 1 files changed, 1 insertions(+), 1 deletions(-)
>
> diff --git a/net/ipv4/tcp.c b/net/ipv4/tcp.c
> index 35bcddf..80261b4 100644
> --- a/net/ipv4/tcp.c
> +++ b/net/ipv4/tcp.c
> @@ -615,7 +615,7 @@ ssize_t tcp_splice_read(struct socket *sock, loff_t *ppos,
> lock_sock(sk);
>
> if (sk->sk_err || sk->sk_state == TCP_CLOSE ||
> - (sk->sk_shutdown & RCV_SHUTDOWN) || !timeo ||
> + (sk->sk_shutdown & RCV_SHUTDOWN) ||
> signal_pending(current))
> break;
> }