Re: [PATCH] tcp: splice as many packets as possible at once

Eric Dumazet
2009-01-11T17:10:53Z

Evgeniy Polyakov a écrit :
> On Sun, Jan 11, 2009 at 02:14:57PM +0100, Eric Dumazet (dada1@cosmosbay.com) wrote:
>>>> 1) the release_sock/lock_sock done in tcp_splice_read() is not necessary
>>>> to process backlog. Its already done in skb_splice_bits()
>>> Yes, in the tcp_splice_read() they are added to remove a deadlock.
>> Could you elaborate ? A deadlock only if !SPLICE_F_NONBLOCK ?
>
> Sorry, I meant that we drop lock in skb_splice_bits() to prevent the deadlock,
> and tcp_splice_read() needs it to process the backlog.

While we drop lock in skb_splice_bits() to prevent the deadlock, we
also process backlog at this stage. No need to process backlog
again in the higher level function.

>
> I think that even with non-blocking splice that release_sock/lock_sock
> is needed, since we are able to do a parallel job: to receive new data
> (scheduled by early release_sock backlog processing) in bh and to
> process already received data via splice codepath.
> Maybe in non-blocking splice mode this is not an issue though, but for
> the blocking mode this allows to grab more skbs at once in skb_splice_bits.

skb_splice_bits() operates on one skb, you lost me :)