[PATCH 4/4] zone_reclaim_mode is always 0 by default

KOSAKI Motohiro
2009-05-13T03:20:01Z

Subject: [PATCH] zone_reclaim_mode is always 0 by default

Current linux policy is, if the machine has large remote node distance,
zone_reclaim_mode is enabled by default because we've be able to assume to
large distance mean large server until recently.

Unfrotunately, recent modern x86 CPU (e.g. Core i7, Opeteron) have P2P transport
memory controller. IOW it's NUMA from software view.

Some Core i7 machine has large remote node distance and zone_reclaim don't
fit desktop and small file server. it cause performance degression.

Thus, zone_reclaim == 0 is better by default. sorry, HPC gusy.
you need to turn zone_reclaim_mode on manually now.

Signed-off-by: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com>
Cc: Christoph Lameter <cl@linux-foundation.org>
Cc: Rik van Riel <riel@redhat.com>
---
mm/page_alloc.c | 7 -------
1 file changed, 7 deletions(-)

Index: b/mm/page_alloc.c
===================================================================
--- a/mm/page_alloc.c
+++ b/mm/page_alloc.c
@@ -2494,13 +2494,6 @@ static void build_zonelists(pg_data_t *p
int distance = node_distance(local_node, node);

/*
- * If another node is sufficiently far away then it is better
- * to reclaim pages in a zone before going off node.
- */
- if (distance > RECLAIM_DISTANCE)
- zone_reclaim_mode = 1;
-
- /*
* We don't want to pressure a particular node.
* So adding penalty to the first node in same
* distance group to make it round-robin.