[PATCH 1/9] drivers/input/gameport: Use pr_fmt and pr_

Joe Perches
2010-08-05T07:29:58Z

drivers/input/gameport/emu10k1-gp.c | 4 +++-
drivers/input/gameport/fm801-gp.c | 8 +++++---
drivers/input/gameport/lightning.c | 6 ++++--
drivers/input/gameport/ns558.c | 8 +++++---
4 files changed, 17 insertions(+), 9 deletions(-)

diff --git a/drivers/input/gameport/emu10k1-gp.c b/drivers/input/gameport/emu10k1-gp.c
index 7392992..3b065c7 100644
--- a/drivers/input/gameport/emu10k1-gp.c
+++ b/drivers/input/gameport/emu10k1-gp.c
@@ -26,6 +26,8 @@
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/

+#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
+
#include <asm/io.h>

#include <linux/module.h>
@@ -75,7 +77,7 @@ static int __devinit emu_probe(struct pci_dev *pdev, const struct pci_device_id
emu = kzalloc(sizeof(struct emu), GFP_KERNEL);
port = gameport_allocate_port();
if (!emu || !port) {
- printk(KERN_ERR "emu10k1-gp: Memory allocation failed\n");
+ pr_err("Memory allocation failed\n");
release_region(ioport, iolen);
kfree(emu);
gameport_free_port(port);
diff --git a/drivers/input/gameport/fm801-gp.c b/drivers/input/gameport/fm801-gp.c
index 14d3f3e..9f8b4fa 100644
--- a/drivers/input/gameport/fm801-gp.c
+++ b/drivers/input/gameport/fm801-gp.c
@@ -20,6 +20,8 @@
*
*/

+#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
+
#include <asm/io.h>
#include <linux/delay.h>
#include <linux/errno.h>
@@ -87,7 +89,7 @@ static int __devinit fm801_gp_probe(struct pci_dev *pci, const struct pci_device
gp = kzalloc(sizeof(struct fm801_gp), GFP_KERNEL);
port = gameport_allocate_port();
if (!gp || !port) {
- printk(KERN_ERR "fm801-gp: Memory allocation failed\n");
+ pr_err("Memory allocation failed\n");
error = -ENOMEM;
goto err_out_free;
}
@@ -108,8 +110,8 @@ static int __devinit fm801_gp_probe(struct pci_dev *pci, const struct pci_device
gp->gameport = port;
gp->res_port = request_region(port->io, 0x10, "FM801 GP");
if (!gp->res_port) {
- printk(KERN_DEBUG "fm801-gp: unable to grab region 0x%x-0x%x\n",
- port->io, port->io + 0x0f);
+ printk(KERN_DEBUG pr_fmt("unable to grab region 0x%x-0x%x\n"),
+ port->io, port->io + 0x0f);
error = -EBUSY;
goto err_out_disable_dev;
}
diff --git a/drivers/input/gameport/lightning.c b/drivers/input/gameport/lightning.c
index 85d6ee0..73ff2a0 100644
--- a/drivers/input/gameport/lightning.c
+++ b/drivers/input/gameport/lightning.c
@@ -26,6 +26,8 @@
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/

+#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
+
#include <asm/io.h>
#include <linux/delay.h>
#include <linux/errno.h>
@@ -228,7 +230,7 @@ static int __init l4_create_ports(int card_no)
l4 = &l4_ports[idx];

if (!(l4->gameport = port = gameport_allocate_port())) {
- printk(KERN_ERR "lightning: Memory allocation failed\n");
+ pr_err("Memory allocation failed\n");
while (--i >= 0) {
gameport_free_port(l4->gameport);
l4->gameport = NULL;
@@ -287,7 +289,7 @@ static int __init l4_add_card(int card_no)
if (result)
return result;

- printk(KERN_INFO "gameport: PDPI Lightning 4 %s card v%d.%d at %#x\n",
+ pr_info("PDPI Lightning 4 %s card v%d.%d at %#x\n",
card_no ? "secondary" : "primary", rev >> 4, rev, L4_PORT);

for (i = 0; i < 4; i++) {
diff --git a/drivers/input/gameport/ns558.c b/drivers/input/gameport/ns558.c
index 7c21784..11b3309 100644
--- a/drivers/input/gameport/ns558.c
+++ b/drivers/input/gameport/ns558.c
@@ -27,6 +27,8 @@
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/

+#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
+
#include <asm/io.h>

#include <linux/module.h>
@@ -142,7 +144,7 @@ static int ns558_isa_probe(int io)
ns558 = kzalloc(sizeof(struct ns558), GFP_KERNEL);
port = gameport_allocate_port();
if (!ns558 || !port) {
- printk(KERN_ERR "ns558: Memory allocation failed.\n");
+ pr_err("Memory allocation failed\n");
release_region(io & (-1 << i), (1 << i));
kfree(ns558);
gameport_free_port(port);
@@ -201,7 +203,7 @@ static int ns558_pnp_probe(struct pnp_dev *dev, const struct pnp_device_id *did)
struct gameport *port;

if (!pnp_port_valid(dev, 0)) {
- printk(KERN_WARNING "ns558: No i/o ports on a gameport? Weird\n");
+ pr_warning("No i/o ports on a gameport? Weird\n");
return -ENODEV;
}

@@ -214,7 +216,7 @@ static int ns558_pnp_probe(struct pnp_dev *dev, const struct pnp_device_id *did)
ns558 = kzalloc(sizeof(struct ns558), GFP_KERNEL);
port = gameport_allocate_port();
if (!ns558 || !port) {
- printk(KERN_ERR "ns558: Memory allocation failed\n");
+ pr_err("Memory allocation failed\n");
kfree(ns558);
gameport_free_port(port);
return -ENOMEM;
--
1.7.2.19.g9a302