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From: "Ville Syrjälä" <ville.syrjala@linux.intel.com>
To: One Thousand Gnomes <gnomes@lxorguk.ukuu.org.uk>
Cc: sagar.a.kamble@intel.com, daniel.vetter@ffwll.ch,
	intel-gfx@lists.freedesktop.org, linux-kernel@vger.kernel.org,
	vijay.a.purushothaman@intel.com, tomi.valkeinen@ti.com,
	dri-devel@lists.freedesktop.org, gregkh@linuxfoundation.org,
	joe@perches.com, airlied@redhat.com
Subject: Re: [PATCH v4 00/11] Enabling 180 degree rotation for sprite and crtc planes
Date: Mon, 10 Feb 2014 15:52:12 +0200	[thread overview]
Message-ID: <20140210135212.GN3891@intel.com> (raw)
In-Reply-To: <20140210104130.7e7c3c93@alan.etchedpixels.co.uk>

On Mon, Feb 10, 2014 at 10:41:30AM +0000, One Thousand Gnomes wrote:
> On Fri,  7 Feb 2014 19:15:05 +0530
> sagar.a.kamble@intel.com wrote:
> 
> > From: Sagar Kamble <sagar.a.kamble@intel.com>
> > 
> > These patches will enable 180 degree rotation for CRTC and Sprite planes.
> > Changelog:
> > 1. drm/i915: Add 180 degree primary plane rotation support
> > Addressed review comments for CRTC rotation from FBC, page flip, CRTC active/
> > inactive perspective.
> 
> Does this mean it should also handle horizontal mirroring in
> hardware (180° rotate, and scan lines backwards combined) ?

Our hardware doesn't support mirroring (h or v). Well, unless you
count h+v mirroring since that's 180 degree rotation :)

Anyways IIRC the old video overlay (present on gen2-4) was the only plane
to ever support mirroring on Intel hardware. With all other planes we're
limited to 0 and 180 degree rotation.

-- 
Ville Syrjälä
Intel OTC

  reply	other threads:[~2014-02-10 13:52 UTC|newest]

Thread overview: 20+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2014-02-07 13:45 [PATCH v4 00/11] Enabling 180 degree rotation for sprite and crtc planes sagar.a.kamble
2014-02-07 13:45 ` [PATCH v4 01/11] drm: Move DRM_ROTATE bits out of omapdrm into drm_crtc.h sagar.a.kamble
2014-02-07 13:45 ` [PATCH v4 02/11] drm: Add support_bits parameter to drm_property_create_bitmask() sagar.a.kamble
2014-02-09 13:37   ` Rob Clark
2014-02-07 13:45 ` [PATCH v4 03/11] drm: Add drm_mode_create_rotation_property() sagar.a.kamble
2014-02-07 13:45 ` [PATCH v4 04/11] drm/omap: Switch omapdrm over to drm_mode_create_rotation_property() sagar.a.kamble
2014-02-09 13:34   ` Rob Clark
2014-02-07 13:45 ` [PATCH v4 05/11] drm: Add drm_rect rotation functions sagar.a.kamble
2014-02-07 13:45 ` [PATCH v4 06/11] drm: Add drm_rotation_simplify() sagar.a.kamble
2014-02-07 13:45 ` [PATCH v4 07/11] drm/i915: Add 180 degree sprite rotation support sagar.a.kamble
2014-02-07 13:45 ` [PATCH v4 08/11] drm/i915: Make intel_plane_restore() return an error sagar.a.kamble
2014-02-07 13:45 ` [PATCH v4 09/11] drm/i915: Add rotation property for sprites sagar.a.kamble
2014-02-07 13:45 ` [PATCH v4 10/11] drm/i915: Add 180 degree primary plane rotation support sagar.a.kamble
2014-02-07 13:45 ` [PATCH v4 11/11] drm/i915: Calling rotate and inverse rotate transformations after clipping sagar.a.kamble
2014-02-07 15:04 ` [PATCH v4 00/11] Enabling 180 degree rotation for sprite and crtc planes Daniel Vetter
2014-02-10 10:41 ` One Thousand Gnomes
2014-02-10 13:52   ` Ville Syrjälä [this message]
2014-02-10 14:14     ` One Thousand Gnomes
2014-02-10 14:29       ` Ville Syrjälä
2014-02-10 17:31         ` Daniel Vetter

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