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From: Oleg Nesterov <oleg@redhat.com>
To: Andrew Morton <akpm@linux-foundation.org>
Cc: Frederic Weisbecker <fweisbec@gmail.com>,
	Rik van Riel <riel@redhat.com>, Christoph Lameter <cl@linux.com>,
	Tejun Heo <tj@kernel.org>, Rusty Russell <rusty@rustcorp.com.au>,
	linux-kernel@vger.kernel.org
Subject: [PATCH 0/1] Revert "kmod: handle UMH_WAIT_PROC from system unbound workqueue"
Date: Wed, 14 Oct 2015 20:51:53 +0200	[thread overview]
Message-ID: <20151014185153.GA8117@redhat.com> (raw)

Hello,

I noticed by accident the kworker zombies on my testing machine.
Can't reproduce (although I think it won't be hard to make a
test-case), but I think the reason is clear, see the changelog.

We could fix this by using kthread_create() if !UMH_WAIT_PROC,
but imo it would be better to revert this change at least for
now. If we really want to avoid the extra kernel_thread(), we
can make another patch which also avoids sys_wait4() and the
games with SIGCHLD; we can rely on wait_chldexit.

Oleg.


             reply	other threads:[~2015-10-14 18:55 UTC|newest]

Thread overview: 12+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2015-10-14 18:51 Oleg Nesterov [this message]
2015-10-14 18:52 ` [PATCH 1/1] Revert "kmod: handle UMH_WAIT_PROC from system unbound workqueue" Oleg Nesterov
2015-10-15 13:37   ` Frederic Weisbecker
2015-10-15 15:18     ` Oleg Nesterov
2015-10-15 15:34       ` Frederic Weisbecker
2015-10-15 14:37 ` [PATCH 0/1] kmod: don't run async usermode helper as a child of kworker thread Oleg Nesterov
2015-10-15 14:37   ` Oleg Nesterov
2015-10-15 15:52     ` Frederic Weisbecker
2015-10-15 16:32       ` Oleg Nesterov
2015-10-15 16:53         ` Frederic Weisbecker
2015-10-15 17:51           ` Oleg Nesterov
2015-10-15 17:52   ` [PATCH v2 1/1] " Oleg Nesterov

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