From: Dmitry Torokhov <dmitry.torokhov@gmail.com>
To: SF Markus Elfring <elfring@users.sourceforge.net>
Cc: Joe Perches <joe@perches.com>,
linux-input@vger.kernel.org, LKML <linux-kernel@vger.kernel.org>,
kernel-janitors@vger.kernel.org,
Julia Lawall <julia.lawall@lip6.fr>
Subject: Re: [PATCH 4/4] Input-gameport: Replace some printk() calls by pr_info() in joydump_connect()
Date: Sat, 24 Sep 2016 09:39:12 -0700 [thread overview]
Message-ID: <20160924163912.GA40187@dtor-ws> (raw)
In-Reply-To: <8164eb48-e3fa-fa9d-6351-f14b595a6dc3@users.sourceforge.net>
On Sat, Sep 24, 2016 at 06:32:29PM +0200, SF Markus Elfring wrote:
> >> @@ -57,27 +57,29 @@ static int joydump_connect(struct gameport *gameport, struct gameport_driver *dr
> >>> unsigned long flags;
> >>> unsigned char u;
> >>
> >>> - printk(KERN_INFO "joydump: ,------------------ START ----------------.\n");
> >>> - printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys);
> >>> - printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed);
> >>> + pr_info(",------------------ START ----------------.\n"
> >>> + "| Dumping: %30s |\n"
> >>> + "| Speed: %28d kHz |\n",
> >>> + gameport->phys,
> >>> + gameport->speed);
> >
> > Not the same output.
>
> Should the desired output be the same when the relevant data are passed by a single function call
> (instead of three as before)?
The desired output should not be broken in conversion, which you did. Do
you know how syslog works and why the transformation is not correct.
I am also curious as to why you are patching joydump? Are you working on
extending it?
Thanks.
--
Dmitry
next prev parent reply other threads:[~2016-09-24 16:39 UTC|newest]
Thread overview: 23+ messages / expand[flat|nested] mbox.gz Atom feed top
2016-09-24 13:45 [PATCH 0/4] Input-gameport: Fine-tuning for joydump_connect() SF Markus Elfring
2016-09-24 13:46 ` [PATCH 1/4] Input-gameport: Use kmalloc_array() in joydump_connect() SF Markus Elfring
2016-09-24 16:42 ` Dmitry Torokhov
2016-09-24 17:04 ` SF Markus Elfring
2016-09-24 13:47 ` [PATCH 2/4] Input-gameport: Delete an error message for a failed memory allocation SF Markus Elfring
2016-09-24 13:48 ` [PATCH 3/4] Input-gameport: Add the macro "pr_fmt" for module "joydump" SF Markus Elfring
2016-09-24 16:41 ` Dmitry Torokhov
2016-09-24 16:55 ` SF Markus Elfring
2016-09-24 17:03 ` Joe Perches
2016-09-24 17:45 ` SF Markus Elfring
2016-09-24 18:01 ` Joe Perches
2016-09-24 18:45 ` SF Markus Elfring
2016-09-24 13:50 ` [PATCH 4/4] Input-gameport: Replace some printk() calls by pr_info() in joydump_connect() SF Markus Elfring
2016-09-24 16:13 ` Joe Perches
2016-09-24 16:32 ` SF Markus Elfring
2016-09-24 16:39 ` Dmitry Torokhov [this message]
2016-09-24 17:20 ` SF Markus Elfring
2016-09-24 16:47 ` [PATCH 4/4] " Joe Perches
2016-09-24 19:50 ` SF Markus Elfring
2016-09-24 16:41 ` [PATCH 4/4] " SF Markus Elfring
2016-09-25 7:15 ` [PATCH v2 3/3] " SF Markus Elfring
2016-09-25 7:31 ` Joe Perches
2016-09-25 7:45 ` SF Markus Elfring
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